iota

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About iota

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  1. This bug has been completely resolved since Steam Client Beta - March 11 Update. https://steamcommunity.com/groups/SteamClientBeta/announcements
  2. This bug has been completely resolved since Steam Client Beta - March 11 Update. https://steamcommunity.com/groups/SteamClientBeta/announcements
  3. I use iphone as client device, and having same trouble. I think there's nothing we can do to resolve this bug. Maybe We have no choice but to wait for hotfix... Here you can find more information i found. if you know more about this, please comment down.
  4. Are you still having trouble with this bug? Steam client update says 'Fixed streaming from a Windows PC to a Mac'. but it seems this bug happens even you don't use mac os I use mac os device as client, but still not resolved anyway.(actually not mac os; it's ios)
  5. https://youtu.be/YOiEIj09mJw Only yellow layer is being displayed. This bug only occurred in Steam Remote Play. This bug seems related to video encoding method. This bug occurs when video encoded by 'game polled d3d9 nv12' Games i found do not use 'game polled d3d9 nv12', and the games working well. But Don't Starve (Not Don't Starve Together) use encoder 'game polled d3d9 nv12'. But it working well. I want some information might solve this bug.
  6. About 12/07 01:05 AM, GMT + 9, a critical error occurred when starting the server (host server in main menu) and i am not able to fix this error. The error says: There was no server mods. Here's the server log: [00:00:00]: System Memory: Memory Load: 58% Available Physical Memory: 3381m/8149m Available Page File: 25623m/32401m Available Virtual Memory: 3983m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 30m Working Set Size: 30m Quota Peak Page Pool Usage: 222k Quota Page Pool Usage: 216k Quota Peak Non Paged Pool Usage:17k Quota Non Paged Pool Usage: 16k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/104904627/Cluster_3/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 443927 [00:00:00]: Current time: Mon Dec 07 01:52:32 2020 [00:00:00]: Don't Starve Together: 443927 WIN32 [00:00:00]: Build Date: 5834 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 9032 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_3 -ownernetid 76561198065170355 -ownerdir 104904627 -backup_log_count 10 -backup_log_period 0 -shard Master -sigprefix DST_Master -region US [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (16848) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:3.82 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (4148) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application F:\SteamLibrary\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: Overriding region to US [00:00:00]: THREAD - started 'StreamInput' (15812) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/104904627/client_save/blocklist.txt (Success) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/104904627/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/104904627/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198065170355 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/104904627/Cluster_3/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/104904627/Cluster_3/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.18363 architecture 64비트 platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz manufacturer GenuineIntel clockSpeed 2712 RAM megsOfRam 8192 GPU name NVIDIA GeForce GT 730 driverDate 20191022000000.000000-000 megsOfRam 2048 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296색 driverVersion 26.21.14.4108 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: Saving upgraded shardindex [00:00:00]: SUCCESS: Loaded modoverrides.lua [00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: Saving upgraded shardindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:04]: Load FE [00:00:04]: Load FE: done [00:00:04]: THREAD - started 'FilesExistAsyncThread' (15860) [00:00:04]: FilesExistAsyncThread started (16969 files)... [00:00:04]: Check for write access: TRUE [00:00:04]: Check for read access: TRUE [00:00:04]: Available disk space for save files: 659596 MB [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: [IPC] Signal 'DST_Master_Kill' opened #00000558 [00:00:04]: [IPC] Registering handler for signal #00000558 [00:00:04]: [IPC] Handle #00000558 added to the Eventhandles [00:00:04]: [IPC] Signal 'DST_Master_Starting' opened #0000055C [00:00:04]: [IPC] Sending signal... #0000055C [00:00:06]: [200] Account Communication Success (6) [00:00:06]: Received (KU_VTsn8k4N) from TokenPurpose [00:00:06]: Starting Dedicated Server Game [00:00:06]: Network tick rate: U=15(2), D=0 [00:00:06]: About to start a server with the following settings: [00:00:06]: Dedicated: true [00:00:06]: Online: true [00:00:06]: Passworded: false [00:00:06]: ServerPort: 10999 [00:00:06]: SteamAuthPort: 8766 [00:00:06]: SteamMasterServerPort: 27016 [00:00:06]: ClanID: false [00:00:06]: ClanOnly: false [00:00:06]: ClanAdmin: false [00:00:06]: LanOnly: false [00:00:06]: FriendsOnly: false [00:00:06]: EnableAutosaver: true [00:00:06]: EncodeUserPath: true [00:00:06]: PVP: false [00:00:06]: MaxPlayers: 6 [00:00:06]: GameMode: wilderness [00:00:06]: OverridenDNS: [00:00:06]: PauseWhenEmpty: true [00:00:06]: IdleTimeout: 1800s [00:00:06]: VoteEnabled: false [00:00:06]: InternetBroadcasting: true [00:00:06]: Intent: social [00:00:06]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:06]: Online Server Started on port: 10999 [00:00:06]: SUCCESS: Loaded modoverrides.lua [00:00:06]: Found a level data override file with these contents: [00:00:06]: K: desc V: The standard Don't Starve experience. [00:00:06]: K: hideminimap V: false [00:00:06]: K: id V: SURVIVAL_TOGETHER [00:00:06]: K: location V: forest [00:00:06]: K: max_playlist_position V: 999 [00:00:06]: K: min_playlist_position V: 0 [00:00:06]: K: name V: Standard Forest [00:00:06]: K: numrandom_set_pieces V: 4 [00:00:06]: K: override_level_string V: false [00:00:06]: K: overrides V: table: 0C9BC248 [00:00:06]: K: alternatehunt V: default [00:00:06]: K: angrybees V: default [00:00:06]: K: antliontribute V: default [00:00:06]: K: autumn V: default [00:00:06]: K: bearger V: default [00:00:06]: K: beefalo V: default [00:00:06]: K: beefaloheat V: default [00:00:06]: K: bees V: default [00:00:06]: K: berrybush V: default [00:00:06]: K: birds V: default [00:00:06]: K: boons V: default [00:00:06]: K: branching V: default [00:00:06]: K: butterfly V: default [00:00:06]: K: buzzard V: default [00:00:06]: K: cactus V: default [00:00:06]: K: carrot V: default [00:00:06]: K: catcoon V: default [00:00:06]: K: chess V: default [00:00:06]: K: day V: default [00:00:06]: K: deciduousmonster V: default [00:00:06]: K: deerclops V: default [00:00:06]: K: disease_delay V: default [00:00:06]: K: dragonfly V: default [00:00:06]: K: flint V: default [00:00:06]: K: flowers V: default [00:00:06]: K: frograin V: default [00:00:06]: K: goosemoose V: default [00:00:06]: K: grass V: default [00:00:06]: K: has_ocean V: true [00:00:06]: K: houndmound V: default [00:00:06]: K: hounds V: default [00:00:06]: K: hunt V: default [00:00:06]: K: keep_disconnected_tiles V: true [00:00:06]: K: krampus V: default [00:00:06]: K: layout_mode V: LinkNodesByKeys [00:00:06]: K: liefs V: default [00:00:06]: K: lightning V: default [00:00:06]: K: lightninggoat V: default [00:00:06]: K: loop V: default [00:00:06]: K: lureplants V: default [00:00:06]: K: marshbush V: default [00:00:06]: K: merm V: default [00:00:06]: K: meteorshowers V: default [00:00:06]: K: meteorspawner V: default [00:00:06]: K: moles V: default [00:00:06]: K: mushroom V: default [00:00:06]: K: no_joining_islands V: true [00:00:06]: K: no_wormholes_to_disconnected_tiles V: true [00:00:06]: K: penguins V: default [00:00:06]: K: perd V: default [00:00:06]: K: petrification V: default [00:00:06]: K: pigs V: default [00:00:06]: K: ponds V: default [00:00:06]: K: prefabswaps_start V: default [00:00:06]: K: rabbits V: default [00:00:06]: K: reeds V: default [00:00:06]: K: regrowth V: default [00:00:06]: K: roads V: default [00:00:06]: K: rock V: default [00:00:06]: K: rock_ice V: default [00:00:06]: K: sapling V: default [00:00:06]: K: season_start V: default [00:00:06]: K: specialevent V: default [00:00:06]: K: spiders V: default [00:00:06]: K: spring V: default [00:00:06]: K: start_location V: default [00:00:06]: K: summer V: default [00:00:06]: K: tallbirds V: default [00:00:06]: K: task_set V: default [00:00:06]: K: tentacles V: default [00:00:06]: K: touchstone V: default [00:00:06]: K: trees V: default [00:00:06]: K: tumbleweed V: default [00:00:06]: K: walrus V: default [00:00:06]: K: weather V: default [00:00:06]: K: wildfires V: default [00:00:06]: K: winter V: default [00:00:06]: K: world_size V: medium [00:00:06]: K: wormhole_prefab V: wormhole [00:00:06]: K: random_set_pieces V: table: 0C9BBF78 [00:00:06]: K: 1 V: Sculptures_2 [00:00:06]: K: 2 V: Sculptures_3 [00:00:06]: K: 3 V: Sculptures_4 [00:00:06]: K: 4 V: Sculptures_5 [00:00:06]: K: 5 V: Chessy_1 [00:00:06]: K: 6 V: Chessy_2 [00:00:06]: K: 7 V: Chessy_3 [00:00:06]: K: 8 V: Chessy_4 [00:00:06]: K: 9 V: Chessy_5 [00:00:06]: K: 10 V: Chessy_6 [00:00:06]: K: 11 V: Maxwell1 [00:00:06]: K: 12 V: Maxwell2 [00:00:06]: K: 13 V: Maxwell3 [00:00:06]: K: 14 V: Maxwell4 [00:00:06]: K: 15 V: Maxwell6 [00:00:06]: K: 16 V: Maxwell7 [00:00:06]: K: 17 V: Warzone_1 [00:00:06]: K: 18 V: Warzone_2 [00:00:06]: K: 19 V: Warzone_3 [00:00:06]: K: required_prefabs V: table: 0C9BC180 [00:00:06]: K: 1 V: multiplayer_portal [00:00:06]: K: required_setpieces V: table: 0C9BC1A8 [00:00:06]: K: 1 V: Sculptures_1 [00:00:06]: K: 2 V: Maxwell5 [00:00:06]: K: substitutes V: table: 0C9BC270 [00:00:06]: K: version V: 4 [00:00:06]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:06]: Overwriting savedata with level data file. [00:00:06]: Not applying world gen overrides. [00:00:06]: Collecting garbage... [00:00:06]: lua_gc took 0.06 seconds [00:00:06]: ~ShardLuaProxy() [00:00:06]: ~cEventLeaderboardProxy() [00:00:06]: ~ItemServerLuaProxy() [00:00:06]: ~InventoryLuaProxy() [00:00:06]: ~NetworkLuaProxy() [00:00:06]: ~SimLuaProxy() [00:00:06]: FilesExistAsyncThread aborted. [00:00:06]: ... FilesExistAsyncThread complete [00:00:06]: lua_close took 0.08 seconds [00:00:06]: ReleaseAll [00:00:06]: ReleaseAll Finished [00:00:06]: cGame::StartPlaying [00:00:06]: LOADING LUA [00:00:06]: DoLuaFile scripts/main.lua [00:00:06]: DoLuaFile loading buffer scripts/main.lua [00:00:06]: taskgrouplist: default Together [00:00:06]: taskgrouplist: classic Classic [00:00:06]: taskgrouplist: cave_default Underground [00:00:06]: taskgrouplist: lavaarena_taskset The Forge [00:00:06]: taskgrouplist: quagmire_taskset The Gorge [00:00:06]: running main.lua [00:00:06]: loaded modindex [00:00:06]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:06]: Saving upgraded shardindex [00:00:06]: SUCCESS: Loaded modoverrides.lua [00:00:07]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:07]: LOADING LUA SUCCESS [00:00:07]: PlayerDeaths could not load morgue [00:00:07]: PlayerHistory could not load player_history [00:00:07]: ServerPreferences could not load server_preferences [00:00:07]: bloom_enabled false [00:00:07]: loaded saveindex [00:00:07]: Saving upgraded shardindex [00:00:07]: OnFilesLoaded() [00:00:07]: OnUpdatePurchaseStateComplete [00:00:07]: Loading world: session/367018D63A5139A5/0000002039 [00:00:07]: [string "scripts/shardindex.lua"]:195: Corrupt Save file [session/367018D63A5139A5/0000002039] LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/shardindex.lua:195 in (upvalue) OnLoadSaveDataFile (Lua) <181-200> file = session/367018D63A5139A5/0000002039 cb = function - scripts/gamelogic.lua:914 load_success = true str = return {world_network={persistdata={worldtemperature={seasontemperature=-23.531710248897,daylight=true,noisetime=1048576,season="winter",phasetemperature=0.10450912269977},seasons={elapseddaysinseason=9,premode=false,remainingdaysinseason=6,lengths={summer=7,autumn=42,spring=7,winter=15},totaldaysinseason=15,mode="cycle",season="winter",segs={summer={night=4,day=11,dusk=1},autumn={night=2,day=8,dusk=6},spring={night=3,day=5,dusk=8},winter={night=6,day=5,dusk=5}}},weather={preciptype="none",daylight=true,moistureceil=2255.1665039063,peakprecipitationrate=0.15043793618679,season="winter",moisturerateval=0.28670724377758,snowcovered=true,moistureceilmultiplier=3,moisture=2143.7443847656,stopsnowthreshold=10,snowlevel=0.911680996418,moisturefloormultiplier=1,moisturerateoffset=0,noisetime=1048576,moisturerate=0.28670725226402,wetness=0,temperature=-27.138595789885,nextlightningtime=10.495468001343,lightningmode="rain",startsnowthreshold=5,precipmode="dynamic",moisturefloor=1579.318359375,moistureratemultiplier=1} [**truncated**] success = nil savedata = [string "return {world_network={persistdata={worldtemperature={seasontem..."]:1: '}' expected near '#' scripts/shardindex.lua:204 in () ? (Lua) <203-205> load_success = true str = return {world_network={persistdata={worldtemperature={seasontemperature=-23.531710248897,daylight=true,noisetime=1048576,season="winter",phasetemperature=0.10450912269977},seasons={elapseddaysinseason=9,premode=false,remainingdaysinseason=6,lengths={summer=7,autumn=42,spring=7,winter=15},totaldaysinseason=15,mode="cycle",season="winter",segs={summer={night=4,day=11,dusk=1},autumn={night=2,day=8,dusk=6},spring={night=3,day=5,dusk=8},winter={night=6,day=5,dusk=5}}},weather={preciptype="none",daylight=true,moistureceil=2255.1665039063,peakprecipitationrate=0.15043793618679,season="winter",moisturerateval=0.28670724377758,snowcovered=true,moistureceilmultiplier=3,moisture=2143.7443847656,stopsnowthreshold=10,snowlevel=0.911680996418,moisturefloormultiplier=1,moisturerateoffset=0,noisetime=1048576,moisturerate=0.28670725226402,wetness=0,temperature=-27.138595789885,nextlightningtime=10.495468001343,lightningmode="rain",startsnowthreshold=5,precipmode="dynamic",moisturefloor=1579.318359375,moistureratemultiplier=1} [**truncated**] =[C]:-1 in (method) GetPersistentString (C) <-1--1> scripts/shardindex.lua:203 in (method) GetSaveDataFile (Lua) <202-206> self (valid:true) = valid = true slot = 0 session_id = 367018D63A5139A5 server = table: 0826AB40 isdirty = false ismaster = false enabled_mods = table: 0826AAF0 world = table: 0826AC80 file = session/367018D63A5139A5/0000002039 cb = function - scripts/gamelogic.lua:914 scripts/shardindex.lua:224 in (method) GetSaveData (Lua) <208-229> self (valid:true) = valid = true slot = 0 session_id = 367018D63A5139A5 server = table: 0826AB40 isdirty = false ismaster = false enabled_mods = table: 0826AAF0 world = table: 0826AC80 cb = function - scripts/gamelogic.lua:914 session_id = 367018D63A5139A5 file = session/367018D63A5139A5/0000002039 scripts/gamelogic.lua:922 in (upvalue) DoLoadWorld (Lua) <913-923> onload = function - scripts/gamelogic.lua:914 scripts/gamelogic.lua:975 in (upvalue) LoadSlot (Lua) <969-981> scripts/gamelogic.lua:1048 in (upvalue) DoResetAction (Lua) <992-1089> scripts/gamelogic.lua:1099 in (local) complete_callback (Lua) <1091-1100> scripts/upsell.lua:13 in (global) UpdateGamePurchasedState (Lua) <11-15> complete_callback = function - scripts/gamelogic.lua:1091 scripts/gamelogic.lua:1123 in (local) callback (Lua) <1102-1124> [00:00:07]: [string "scripts/shardindex.lua"]:195: Corrupt Save file [session/367018D63A5139A5/0000002039] LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/shardindex.lua:195 in (upvalue) OnLoadSaveDataFile (Lua) <181-200> scripts/shardindex.lua:204 in () ? (Lua) <203-205> =[C]:-1 in (method) GetPersistentString (C) <-1--1> scripts/shardindex.lua:203 in (method) GetSaveDataFile (Lua) <202-206> scripts/shardindex.lua:224 in (method) GetSaveData (Lua) <208-229> scripts/gamelogic.lua:922 in (upvalue) DoLoadWorld (Lua) <913-923> scripts/gamelogic.lua:975 in (upvalue) LoadSlot (Lua) <969-981> scripts/gamelogic.lua:1048 in (upvalue) DoResetAction (Lua) <992-1089> scripts/gamelogic.lua:1099 in (local) complete_callback (Lua) <1091-1100> scripts/upsell.lua:13 in (global) UpdateGamePurchasedState (Lua) <11-15> scripts/gamelogic.lua:1123 in (local) callback (Lua) <1102-1124> [00:00:07]: Check for write access: TRUE [00:00:07]: Check for read access: TRUE [00:00:07]: Available disk space for save files: 659595 MB [00:00:07]: ModIndex: Load sequence finished successfully. [00:00:07]: Reset() returning [00:00:07]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:00:07]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:95 in () ? (Lua) <33-134> [00:00:08]: AddPortMapping(10999, 10999, 192.168.0.139) failed with code 718 (ConflictInMappingEntry) [00:00:08]: AddPortMapping(10999, 10999, 192.168.0.139) failed with code 718 (ConflictInMappingEntry) server_log_2020-12-08-19-49-14.txt