
YMS44
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[Game Update] - 444834
YMS44 replied to Ipsquiggle's topic in [Oxygen Not Included: Spaced Out!] - General Discussion
Another candidate for the famous "best changelog poetry" award. -
When setting a priority before clicking the "Build" button for a rocket module, the actual construction errand will still have the default priority (5).
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The checklist for my rocket contains an empty entry (no text, no tooltip, but color changed from red to orange along with the fuel status).
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I also don't see a difference to the base game technically. However, what's new now is that the diagnostics alert for food pops up along with the "Starving" alert, highlighting the amount of kcals. So that nuisance effectively changes from "Oh no, the game complains about starving dupes again, even though I know I have enough food" to "Oh no, the game complains about starving dupes again, even though it obviously sees that I have enough food".
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Yes, it's broken, but not due to the DLC. See e.g.:
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It does not ultimately stop, it's just not printing as long as the porta-pod is not activated. So the countdown goes on and when it reaches 0 seconds, it simply resets to 3 cycles instead of givinga blueprint selection. As soon as you activate the porta-pod, it is able to print again, but you won't get those missed printouts back, no matter how bad you need them at this point where you just spli your colony into two.
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Invalid seed when starting new game
YMS44 commented on blash365's bug in Oxygen Not Included: Spaced Out!
Had the same with the very first seed I tried. Player.log