FromThePast77

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About FromThePast77

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  1. for k,v in pairs(Ents) do if v.prefab == "boat" then v.components.walkableplatform.radius = 4 end end
  2. This is caused by components/walkableplatform.lua line 105 using self.radius (which is present in old code) instead of self.platform_radius (probably refactor) in WalkablePlatform:GetEmbarkPosition. It appears to be a bug on Klei's end, and hopefully they'll fix it soon. In the meantime, as long as you do not place any new boats, you can run for k,v in pairs(Ents) do if v.prefab == "boat" then v.components.walkableplatform.radius = 4 end end as the server admin remote to fix it for your game session.