using the process explorer he showed that the file was paused so i downloaded a newer version on the web and he complained about the exe version of the game so i deleted it then the game got though in the log it looks like this
Mono path = 'E:/programas/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed'
Mono config path = 'E:/programas/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc'
PlayerConnection initialized from E:/programas/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55015
Multi-casting "[IP] 192.168.1.3 [Port] 55015 [Flags] 2 [Guid] 4054811986 [EditorId] 0 [Version] 1048832 [Id] WindowsPlayer(manotroll) [Debug] 0 [PackageName] WindowsPlayer" to [18.104.22.168:54997]...
Started listening to [0.0.0.0:55015]
PlayerConnection already initialized - listening to [0.0.0.0:55015]
Invalid serialized file version. File: "E:/programas/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/globalgamemanagers". Expected version: 2019.1.14f1. Actual version: 2018.4.14f1.
(Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1367)
Unknown error occurred while loading 'E:/programas/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/globalgamemanagers'.
(Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 221)
Failed to load PlayerSettings (internal index #0).Most likely data file is corrupted, or built with mismatchingeditor and platform support versions.
PlayerInitEngineNoGraphics settings: Failed to load PlayerSettings (internal index #0).Most likely data file is corrupted, or built with mismatchingeditor and platform support versions.
see that he complains more, which is important
same thing in output_log.txt
so there is still some problem running as I said above
and so good to run on the real machine the game runs more smoothly