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About manotroll

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  1. using the process explorer he showed that the file was paused so i downloaded a newer version on the web and he complained about the exe version of the game so i deleted it then the game got though in the log it looks like this Player.log Mono path[0] = 'E:/programas/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'E:/programas/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' PlayerConnection initialized from E:/programas/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 55015 Multi-casting "[IP] [Port] 55015 [Flags] 2 [Guid] 4054811986 [EditorId] 0 [Version] 1048832 [Id] WindowsPlayer(manotroll) [Debug] 0 [PackageName] WindowsPlayer" to []... Started listening to [] PlayerConnection already initialized - listening to [] Invalid serialized file version. File: "E:/programas/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/globalgamemanagers". Expected version: 2019.1.14f1. Actual version: 2018.4.14f1. (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1367) Unknown error occurred while loading 'E:/programas/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/globalgamemanagers'. (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 221) Failed to load PlayerSettings (internal index #0).Most likely data file is corrupted, or built with mismatchingeditor and platform support versions. PlayerInitEngineNoGraphics settings: Failed to load PlayerSettings (internal index #0).Most likely data file is corrupted, or built with mismatchingeditor and platform support versions. see that he complains more, which is important same thing in output_log.txt so there is still some problem running as I said above and so good to run on the real machine the game runs more smoothly output_log.txt
  2. and finally I managed to open the game delete the file UnityCrashHandler64.exe and ready now open to see if I can use the save game now you can suggest this temporary solution
  3. other games work normally never run only on virtual machine even removing the aforementioned programs nothing to open yes it's updated winver 1909 couldn't you compile a vulkan and opengl executable? after all, it's just a simple option in unity and you can add it as a beta or in an executable that allows changes in the way the program runs using the process explorer is giving more information I will put them below take a look at these files if possible enviar.7z
  4. no news ? can't enable vulkan or opengl on windows? my video card and an rx480 r7 2700x 32gb ram
  5. how do you remove the flooded structure status from a structure?
  6. more put the machine in the water does not stop working? the machine reports the temperature via the topography sensor and the best solution
  7. should allow signal reversal without using a port and also set gas levels and temperature gauge for a specific device for example if i am making plastic there should be a way to measure the temperature of the machine that makes the plastic (she could tell me this value) so that it would define a temperature range of operation
  8. is updated I can put the details of the pc here if you want and yes my computer and all amd
  9. I'm already using a source with a Co2 source for this and the oil generator generates a lot of water and it's not being able to treat everything
  10. right it's time to get rid of the polluted water so
  11. question is it possible to get rid of water by throwing it in a vacuum? I already do this with gases but I don't know if it's possible with liquids
  12. the transport by plastic tubes I did with treja more they did not use
  13. question to use tube transport wearing the suit?
  14. the \klei\Oxygen Not Included folder is not created because the game will not open the DMP file I made via the task manager compressed with 7zip to get smaller OxygenNotIncluded.7z