zinao

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About zinao

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  1. Correct version is U39-489490-S (and not 469473)
  2. MissingMethodException: void BindingEntry..ctor(string,GamepadButton,KKeyCode,Modifier,Action,bool,bool) PeterHan.PLib.Actions.PActionManager.Process (System.UInt32 operation, System.Object _) (at <4c6f71d2a8e14a8bbe6853fb43db9bcc>:0) PeterHan.PLib.Actions.PActionManager.AssignKeyBindings () (at <4c6f71d2a8e14a8bbe6853fb43db9bcc>:0) (wrapper dynamic-method) GameInputMapping.GameInputMapping.LoadBindings_Patch1() GameInputManager..ctor (BindingEntry[] default_keybindings) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/input/GameInputManager.cs:31) Global.Awake () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/Global.cs:421) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs:226) Util:KInstantiate(GameObject, GameObject, String) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs:198) LaunchInitializer:Update() (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/LaunchInitializer.cs:75) Build: U39-489490-S
  3. Hi, The game crash when saving (auto save and manual save) Please help me ! *pray* Game Save size is greater than 4.88Mb, I put it on wetransfer: https://we.tl/t-vQCrAOh8fE Regards,