friendlyflame

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About friendlyflame

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  1. I am also having this issue, where clicking the "restart" button in the game causes a crash. Player.log: [23:09:24.193] [1] [INFO] Restarting exe (/Users/asnyder/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MacOS/OxygenNotIncluded) full (/Users/asnyder/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MacOS/OxygenNotIncluded.app/Contents/MacOS/OxygenNotIncluded) dir (/Users/asnyder/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MacOS) The files /Users/asnyder/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MacOS/OxygenNotIncluded.app/Contents/MacOS/Restarter and /Users/asnyder/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MacOS/OxygenNotIncluded.app/Contents/MacOS/OxygenNotIncluded do not exist. [23:09:24.286] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active). Win32Exception: Cannot find the specified file at System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo startInfo) [0x00102] in <d2957de1c3fd4781a43d89572183136c>:0 at System.Diagnostics.Process.Start () [0x00032] in <d2957de1c3fd4781a43d89572183136c>:0 at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start (System.Diagnostics.ProcessStartInfo startInfo) [0x0001b] in <d2957de1c3fd4781a43d89572183136c>:0 at App.Restart () [0x00075] in <16b1d622fd1745318f230365dce57f8d>:0 at ConfirmDialogScreen.OnSelect_OK () [0x0000e] in <50a7ed6d3ce04a00b892cc8ec2adaec4>:0 at KButton.SignalClick (KKeyCode btn) [0x00010] in <16b1d622fd1745318f230365dce57f8d>:0 at KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00069] in <16b1d622fd1745318f230365dce57f8d>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <df908a91aa0f474f9f22637bf50e3fd3>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <df908a91aa0f474f9f22637bf50e3fd3>:0 You'll notice that the files it is looking for do not exist at the path specified in the log. There is some weird recursion going on in the paths where it is looking for a nested OxygenNotIncluded.app directory. /Users/asnyder/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MacOS/OxygenNotIncluded.app/Contents/MacOS/Restarter I found a workaround for MacOS users if this is bothering anyone. 1. Open Terminal 2. Run the following command ln -s "$HOME/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app" "$HOME/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MacOS/OxygenNotIncluded.app" After running this, you should be able to click that in-game restart button and have mods enabled the next time you start the game.