oni_addict

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Everything posted by oni_addict

  1. Hello, I just loaded up my game and it crashed immediately. Index out of range error. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <695d1cc93cca45069c528c15c9fdd749>:0) System.Collections.Generic.List`1[T].set_Item (System.Int32 index, T value) (at <695d1cc93cca45069c528c15c9fdd749>:0) FallingWater.RemoveParticle (System.Int32 particleIdx, System.Int32& num_particles) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/FallingWater.cs:677) FallingWater.UpdateParticles (System.Single dt) (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/FallingWater.cs:400) World.LateUpdate () (at C:/jenkins_workspace/workspace/Preview_Simgame_Windows/game/Assets/scripts/game/World.cs:239) Build: U34-474624-SD Spacepad.sav
  2. Isn't it so that the code base in Spaced Out never launches meteors? I haven't seen them ever since I had spaced out installed. Now that the code bases are merged, this could also be happening for the base game I think..
  3. Hi there, I have attempted to build my own automated critter killer for meat production. The door is open, but the hatch doesn't fall trough. Why does that happen?
  4. Hey I have this too, no oil on the starter world is pretty annoying.. Also there's no teleporter anywhere near the starter biome, if I have one at all. I don't like it very much to have a planetoid without oil (and without ice!) biome. I hope they will change that in the world generator.
  5. Thx I will try to widen that exposure area and the shaft leading to it. I just thought that space exposure would delete gasses much much faster than it currently does.
  6. It seems that your game cannot access all the files it needs. Can you try to repair your installation?
  7. Hello, Isn't space exposure supposed to delete gasses? There are many kg's of CO2 builtup in space here causing my generators to stall. How's that possible? A new world awaits Cycle 1159.sav
  8. Hello, the logfile mentions several cases of UnityException: Destroy can only be called from the main thread and UnityException: EncodeToPNG can only be called from the main thread. Not sure which impact it has on the game but I thought I'd report it anyway. Logfile attached. Save file from after letting the game running overnight. A new world awaits Cycle 1157.sav
  9. It's a feature. We have teleportation! I've never seen this before. I guess the devs will have to take a look at this
  10. Hmm strange. Just venting some ideas here.. Pipes contents will flow as long as there is an available direction to flow to. Are you sure that the contents can reach the output vent and that there's no heat or cold damage anywhere along the pipe? That can cause pipe blocks as well.
  11. Hello, thanks for the report. Can you provide the output log file? That will be very helpful in troubleshooting your issue.
  12. Just verified it with the Toasty Surroundings debuff. This indeed happens while in atmo suite. From the description however this looks like designed. Atmo suite provide insulation (thick clothes) so dupes get hotter while wearing it. Is that how it's intended? See: https://prnt.sc/r30lcq Now to verify the sopping wet debuff while wearing atmo suite. That one shouldn't happen.. Edit: Sopping Wet while in atmo suite doesn't happen for me. Can you tell more specifically where you saw this?
  13. @klei.ruby maybe this can be reopened? Alexander pointed out before that the update lost the application certificate. Can't verify myself if that's true but it could explain why the game is being flagged by AV:
  14. Pinging @fatheroctopus to this. Rockets have been buggy for a while. I'm sure he knows, but just in case
  15. Did your dupe perhaps peed himself inside the suite? That would make him sopping wet I guess Complaining about hot/cold while in atmo suite, that I have seen as well. But I always thought that dupes wouldn't get the debuff while in the atmo suite. Will pay better attention next time to verify this. Do you have any screenshots and/or a game logfile to demonstrate this?
  16. I don't know if this is really an issue or if this works as designed. Normally when you build ladders top to bottom you cannot reach the bottom end before the top end is build, so it would be logical for the dupes to build the top end first, no matter which priority it has.
  17. @fatheroctopus can you make the game rotate the log file or compress it automatically when it reaches a certain size? That would prevent such issues from happening I bet ya the log file contains thousands of lines like these: [21:18:22.890] [13] [WARNING] Effective mass cannot be greater than capacity!
  18. Hi @Ipsquiggle Muckroot info tooltip goes off the screen: Unrelated to this update but always wanted to ask you... Why does Repair errand belong in the Tidying category? Shouldn't that be in the Building category? And repair supply may belong to in the Supplying category...
  19. Hi @Appear this game has a tendency to keep running in the background even after you close it (see here). Please make sure OxygenNotIncluded.exe is fully closed before updating the game. It may help to exit Steam before trying the update, as games shouldn't be able to run when Steam is closed. Restart Steam and try the update again. @Ipsquiggle I found a few bugs in this update: Regarding Balloonstand: [21:22:33.705] [1] [WARNING] Can't get sprite for type BalloonStand (UnityEngine.GameObject) (no KBatchedAnimController) Regarding Metrics. Which url does it try to reach? I have internet acces because I'm writing to the forum now. I'll check if I can reach the link manually if you provide it to me: [21:09:38.979] [17] [WARNING] 22:09:38 KleiMetrics: Exception getting Request Stream:Error: NameResolutionFailure [21:09:38.979] [17] [WARNING] 22:09:38 KleiMetrics: Max Retries (3) reached. Disabling KleiMetrics... This was also prevent in previous update, still spamming the log file now: [21:18:22.890] [13] [WARNING] Effective mass cannot be greater than capacity!
  20. Can you download and install Steam again from Steampowered.com? If you are already on the latest version you'll probably have to remove it first. From the log you posted it really looks like that the game cannot find Steam.
  21. That link Works, but I already launch it trough Steam every time. The issue is just that for a whole 5 minutes after we close ONI, steam keeps saying ONI is running. I can actually start the game trough steam while it's doing that, just tested it. But it looks like Steam doesn't detect ONI being closed, or some part of ONI keeps running in the background when it's supposed to be closed.