PlaguedNight

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About PlaguedNight

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  1. Won't lie, for a long time I've been holding onto a code for the Tesla Coil, thank you guys.
  2. I apologize for these issues primarily being brought up around the holidays, I've only been recently been experiencing them coming back into the game.
  3. Smaller issue, but it could possibly get players killed if going into the ruins. On several of my trips to the ruins, not on the glitched save, I had encountered one or two splumonkeys who did not change with the nightmare cycle. Luckily this has only happened with their friendly counterparts.
  4. Only counting this as a bug is because it can hold up world progression and lead to problems.
  5. For regenerating the world, I opened up the option wheel accessed by pressing in the right analog, and opened Miscellaneous menu, prompting for it it to regenerate. Before regeneration, it had a few custom gen settings including: Very Fast World Regrowth, No Forest Petrification, and a Classic World Gen: Biomes. I believe it also had disease disabled, but am unable to check.
  6. I've put in a support ticket on her behalf, if further evidence is needed by a possible administration, we could provide access to the world. I'll ask her to provide a world save if possible is asked for.
  7. In my friends world,we've made it 100+ but have run into a big issue recently. One of the natural spawned pillars in the Ancient Archives had fully blocked the entrance of the Ancient Archives. This practically makes progression impossible without a lazy explorer. Is it possible to fix or change this natural blockade or change where they can spawn so players may not have to deal with the same issue?
  8. In my friends world,we've made it 100+ but have run into a big issue recently. One of the natural spawned pillars in the Ancient Archives had fully blocked the entrance of the Ancient Archives. This practically makes progression impossible without a lazy explorer. Is it possible to fix or change this natural blockade or change where they can spawn so players may not have to deal with the same issue?
  9. I also understand why it would be difficult to impossible to reproduce, but it seemingly is game breaking for the ruins and an escape from the horrors above ground.
  10. I have a friend who has to go through something very similar. He can join back the world, but any not his own will crash his game entering the caves
  11. I can more screenshots if asked, and will delete or regenerate the world if needed.
  12. Upon regeneration of my oldest world, me and a friend decided to try and build up. Upon hitting day 16 or so,I ventured into the cave to gather some extra resources. Upon my arrival,I immediately knew something wasn't right. The nightmare/cave cycle was nonexistent, using the above ground day/night cycle instead. Along with that many set pieces above ground spawned below aswell. Now I was curious what extent had changed, so I stuck around and explored to further notice the caves usual abyss was now comprised of water, birds and sea fish were spawning, and anything affected by the nightmare cycle simply did not work. Upon reaching day 21 I even noticed season's did not impact the caves, never once getting cold down there. Everything else seemed to work fine, underground set peices did spawn and the ruins seemed to be there.