Farlin

  • Content Count

    20
  • Joined

  • Last visited

Community Reputation

7 Neutral

About Farlin

  • Rank
    Junior Member
...

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Enable
  1. What is being said in the video kind of makes sense. What doesn't make sense is that what with Ruby asking me to supply a save, Klei did not know about it but yet Francis John obviously knew about it as he made a video on the subject, but it looks like he couldn't be bothered reporting it as a bug which obviously it is.
  2. Been trying to get it to reproduce but it was being a pain as it did happen again but I was not watching it at the time, and when I reloaded the save it never happened while I was watching it. I have also noticed that the power is not working correctly, where the wells will turn off saying there is no power while the well next to it keeps on running and the power lines show there is power. Back on topic, I have managed to get it to reproduce. I rebuilt the original well that it was happening on and it does it every time. The well that is focused on in the save when the save is loaded is the one to watch, if it doesn't do it by itself disable the well to reproduce it. Ferrets Fun Cycle 522.sav
  3. I am having a problem since the latest release, where my oil wells will occasionally release water, turning it into steam and effecting the area as you can see in the attached picture. This was an area that had been totally cleared out of oil, petroleum and all gas (vacuum), it was meant to have only oil and natural gas. I first noticed it with another well that when it lost power or I turned it off, it would release water turning it into steam which turned the whole area it a massive sauna. I rolled back to a save before that well was setup and started the other two, things were okay and working fine but now I have just noticed they have went the same way. This is bad as I do not want to have another gas or liquid introduced into the environment I have created. In the description of the oil well it says the water cannot be reclaimed, that's not what is happening here. As it has happened on three different oil wells now, I suspect it will happen with all of them. and it is something that needs to be fixed as it is a game altering bug.
  4. This ones a game killer. I have researched smart home for the automation wire before I researched the smart battery once I had researched the smart battery and went to build it, when I went to connect the automation wire I discovered there was no icon for automation at all meaning I can't build the automation wire or anything else from automation. You can see what the current state of the game was from the screenshots. Problem is rectified by restarting the game.
  5. So it didn't take long to find a bug in the beta release. First cycle I was setting the water pump up and my polluted water catchment got too much water in it, so I destroyed a block to free the water, when there was a flash and well look at the pictures to see what happened. You can see Lindsay as she had just destroyed the block she is still in the air. the rest of the picture tells the rest of the story. Scrolling left or up would remove the artefacts but scrolling back they would reappear.Also they didn't cover the whole screen, as is seen from the left hand side of second screenshot.
  6. It has happened twice since I posted this, I quit the game after the last one as nearly the entire map is up for deletion and I just couldn't be bothered sorting it all out.
  7. It shouldn't read 326.3Kj as you have only done 326.3j, it is a bug not quite as you are thinking it is, instead a typo mistake. I'm actually attempting the same achievement and it will probably take around 750 - 100 cycles for me to get it.
  8. When the game auto saves and you are doing something the game has started to multiply whatever it is you are doing. I have noticed it is to the right and up from where you are doing something as you can see from the screenshot I was doing setting up a digging command in the bottom left corner when the game saved, it was only a few tiles that was going to be dug up, but the game thought otherwise as you can see from the screenshot. I have also had this happen twice when placing ladders, though that result was not quite so severe as it only created a diagonal row of ladders. Only happens when doing something when the save happens.
  9. You can grow Dasha Saltvines in farm tiles when the farm tile is built for plants growing up, when the saltvine grows down see screenshot.
  10. It's not just sweeping, it can be anything. right now I have a yellow alert going for a supply of sand to a farm tile and they are ignoring it, while they deliver polluted water to some Arbor trees a few tiles above it that's on a lower priority. right now the game is broken if it is not happening to you or you are not noticing it then great for you, but with nearly 700 hours in game time and a multitude of maps under my belt I have not had this problem till this patch.
  11. I think this patch has kind of broke the game. I'm finding my dupes are now ignoring high priority jobs and just doing the lower priority ones unless they are told to do that certain job, for example: if you have the pitcher pump set on 8 or nine for polluted water, they will ignore picking up the polluted water, the only way they will collect the water is if you actually set the water to sweep, and even then they may just ignore it until you put it onto top priority. Which leads to another failure, they may even just ignore a top priority job, another example: I had a dupe drop some bleach stone right in the middle of the base, right next to the storage bin it was meant to be put in, I put it on top priority sweep and I watched the dupes just ignore it, they would put other things into the bin but not the high priority job I eventually had to reload the game as the base was just filling up with chlorine. There is something currently wrong with the game right now and it started right after this patch.
  12. Not sure if this is a bug or not. I have had a Arbor Tree planted for around 140 Cycles with no pips, I have been harvesting the lumber from it. I have ended up with 39000 lumber. The Arbor tree description says there is a 10% chance of getting a seed or in other words an Arbor Acorn. To get 39000 lumber I have harvested from the tree 130 times but not once have I had a single Arbor Acorn from it, I should have around 13 at the very least I should have at least 1. So either the Arbor tree does not drop any seeds at all, or the 10% drop rate is way off. If it does not drop any seeds then the description is wrong and needs to be changed.
  13. I can only show a picture of the current base it has moved on slightly since I first reported it, as I now have three nature reserves, the 1, 2 and 3 on the map picture, still not the 4, while the achievements picture clearly shows I have the achievement some reservations. If you want I could drop a save file to show it but I don't have a save from when I had only the two nature reserves. It's also not the first time I have had this happen but I don't normally check the achievements so I don't know if it happens every time or not. I actually had clicked on the colony summary by accident and it took me to it, that's the only reason I noticed it this time.
  14. The achievement some reservations states you need to create 4 nature reserves to attain the achievement, but it is actually giving the achievement when you create just the two nature reserves,
  15. I got out of it but rapid left mouse clicking on where the mod button is when the game restarted before the restart message box appears. I got a different message box, thoughI did have to restart again but the mods were turned off when it had restarted allowing me to turn them back on and restarted one last time and everything was fine.