AsmoJay

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About AsmoJay

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  1. @Ipsquiggle, I added the save files via the edit of the OP. The patch today added new achievements? When I started tonight I got the notice that I had achievement, clicked the notice, and I got 3 sounds but one update, which did highlight and show as done. Think it was "To Pay The Bills". Let me know if you need anything else. I am beginning to suspect that it is a typo or confusion from kj / kJ / mj / mJ as they are in the game. Here are a few pics showing what I mean, and I am sure there are other places I did not check. The circuit I listed shows 3.0 MJ(j) stored, though I am not sure if that is a special "J" being used for joules, and how that relates to the achievement listing "kJ" Let me if you need anything else and I will keep playing the test as I can.
  2. Colony achievments

    I agree and have the same problem and submitted a bug report for this as well as the achievements not always showing, unless you do a save/load of the game. Some do work and notify you correctly. I started a test/debug game to try to get this achievement, and I am starting to think that there is a difference between the case of the letters being used, that is very subtle but may explain the issue. "Generate 240,000kJ of power without using..." Whereas the reports show a different J, but not an upper case, so not the same as in the description. Perhaps this would be more like what we see as mJ? Or add another 3 zeros to the end? Bout all I can think of.
  3. Hit cycle 400 with only using the hamster wheels for power, as of yet I still have not gotten the achievement for generating 240,000kJ of power, though there is no way to see how much I have produced so far that I can find. The Reports/Graphs stop at cycle 256. Looking back over the daily reports, I am averaging 1,000+kJ of power, though the first 100 maybe not that much. I will keep running with manual generators and the small solar arrays I have and see if it changes, but I am pretty sure this should have already ticked off. Another not about achievements, I will get the popup that I have completed a new one, but I have to save and reload to see it checked off, most times. Edit: update: I have attached two saves, the original one and my test world to try to speed through the generation of power manually and hydrogen. I noticed on the forums that someone else said that they did not achieve this until much higher cycles, which got me to thinking that perhaps there is a misunderstanding of the achievement, and the difference between kj and kJ, though it is not easy to tell the difference with the font, maybe? Reaching here, but also curious. In the game it starts to report as mJ, so perhaps a typo for the achievement? The Hopeful Fortress.sav The Messy Spaceprison.sav
  4. Game suddenly freezes - Pipes problem

    By using sandbox mode and making the pipes to the liquid storage containers and the sieve, I was able to get past the crash to desktop. The above save and DMP are there for bug hunting.
  5. Game suddenly freezes - Pipes problem

    I have a similar issue, continue from the save ... when the water sieve is connected is when the game seems to lag, then crash to desktop. Let me know if you need anything else. This happened before the latest patch as well as the recent (3rd) for July 4 updates. Grimy 02.sav SimDLL_CRASH_preview_348980_20190705-00.09.00.dmp