sibnew

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About sibnew

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  1. Many thanks for the advice! but I still have a couple of questions ;-), in which file should I change "tick_rate =" and "-tick"? cluster.ini? and if so how should it look? eg: ___________________________________________ [GAMEPLAY] game_mode = survival max_players = 6 pvp = false pause_when_empty = true -tick [ 60 ] ----------------- ??? [NETWORK] cluster_description = Bot cluster_name = Bot cluster_intention = cooperative cluster_password = tick_rate = [ 60 ] -------------------- ??? [MISC] console_enabled = true [SHARD] shard_enabled = true bind_ip = 127.0.0.1 master_ip = 127.0.0.1 master_port = 10889 cluster_key = supersecretkey ___________________________________________ Are brackets correct? tick_rate = [ 60 ] or [60] -tick [ 60 ] or -tick = [ 60 ] Please tell me! I'm a noob )
  2. Hello to all! I can not understand why he writes [200] Account Failed (6): "E_INVALID_TOKEN" generated the key, created cluster_token.txt, since they write this nonsense that there is no key, then this cluster_token.txt was scattered in all server folders))) But when you start the server, it says that [200] Account Failed (6): "E_INVALID_TOKEN" What am I doing wrong? Log: [00:00:00]: PersistRootStorage is now /home/cq/.klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 305472 [00:00:00]: Current time: Thu Feb 14 18:00:56 2019 [00:00:00]: System Name: Linux [00:00:00]: Host Name: LCQ [00:00:00]: Release(Kernel) Version: 4.15.0-45-generic [00:00:00]: Kernel Build Timestamp: #48-Ubuntu SMP Tue Jan 29 16:28:13 UTC 2019 [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 305472 LINUX [00:00:00]: Build Date: 4609 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: ....Done [00:00:00]: THREAD - started 'GAClient' (4137593664) [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:6.25 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (4130339648) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Error trying to change cluster setting (NETWORK->cluster_intention) from '' to 'cooperative' [00:00:00]: THREAD - started 'StreamInput' (4126145344) [00:00:00]: OnLoadPermissionList: /home/cq/.klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: /home/cq/.klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: /home/cq/.klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure) [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: ServerPreferences could not load server_preferences [00:00:01]: bloom_enabled false [00:00:01]: Could not load saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Klump load on boot started. [00:00:01]: Klump files loaded: 0 [00:00:02]: Load FE [00:00:02]: THREAD - started 'FilesExistAsyncThread' (4087495488) [00:00:02]: FilesExistAsyncThread started (20202 files)... [00:00:02]: Load FE: done [00:00:02]: ModIndex: Load sequence finished successfully. [00:00:02]: Reset() returning [00:00:03]: ... FilesExistAsyncThread complete [00:00:04]: [200] Account Failed (6): "E_INVALID_TOKEN" [00:00:04]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! [00:00:04]: !!!! Your Server Will Not Start !!!! [00:00:04]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! [00:00:04]: No auth token could be found. [00:00:04]: To generate a cluster_token you must [00:00:04]: open the console from a logged-in game [00:00:04]: client with the tilda key (~ / ù) and type: [00:00:04]: TheNet:GenerateClusterToken() [00:00:04]: This will create 'cluster_token.txt' in [00:00:04]: your client settings directory. Copy this [00:00:04]: into your cluster settings directory. [00:00:04]: [Connect] PendingConnection::Reset(true)