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Duplicants refuse to fertilize these farm plot even though I have lots of dirt. I keep having to uproot and re-plant. In both cases, it seems like there was delivered a very small amount of dirt tot he plot, and then the plant stops generating tasks.
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[Game Update] - 349444
Greybear replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Did... Did they just fix the water sieve? I never thought this day would come... I'm way happier about this than what makes any rational sense... This game does weird things to my brain... -
[Game Update] - 348553
Greybear replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Great update - still not perfect. Gives me confidence that the developers are taking the core issues seriously. If they keep working on the heat management, gas flow, and task systems, I think this game might end up being one of the best game I own. Thanks -
The charts are ridiculously zoomed in. Can't scroll sideways.
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I found this invisible flying tree in my base. It disappeared when I uprooted it - unfortunately not leaving any acorn behind. The Golden Fortress Cycle 13.sav
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[Game Update] - 347957
Greybear replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
Get ready to copy paste the bulletpoint into the next update... Still not working... -
Arbor trees require phosphorite to grow domestically - I assume this is why there is phosporite patch in the forest starting biome. Unfortunately - they only contain 10 kg of material each, making them completely useless.
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Since forever we have always gotten a buried starting hatch a little to the west of the portal. This is also true for the new starting biome. Is this an intentional feature?
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Metal rich and metal poor doesn't exclude each other
Greybear commented on Greybear's bug in Oxygen Not Included
same problem with geoactive and geodormant -
I think this problem occurred when I stashed an acorn seed in the storage bin furthers to the left - the game then made a visual copy of that seed... Maybe...
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The game doesn't seem to recognize this acorn seed. Didn't observe how it happened. Chaosium.sav
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Microbe Musher "waiting for materials" even though it's full
Greybear commented on Greybear's bug in Oxygen Not Included
Here is a save with another example of this problem, although a bit different. The microbe musher refuses to produce the last listed item, even thou there's free access to water. Ad Hoc Wetlands.sav