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About plotmissed

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  1. This worked: c_removeall("campfirefire")
  2. This Crumbling Brazier is not lit, but there’s this flame animation and sound going on forever. Relogging doesn’t help. Any Ideas how I could remove/fix this?
  3. So good, been waiting for this! Networks seem to stop at bridges, though.
  4. Sleeping sound of Sweepy seems to be either too loud or it can be heard in a too big radius
  5. When I try to type a number in the Signal Counter, the respecting building menu for that number opens and the number doesn’t appear in the text field of the sensor. Sometimes it works on second try.
  6. Does anybody miss an (additional) 1x1 version of the Pixel Pack? You could make screens that have a certain shape. And it might help a lot if you just want to build colored background walls with them (idk, Just thinking) Deconstruct its dock
  7. Weight Plate doesn’t recognize Sweepy
  8. I wish Sweepy wouldn’t be tied to it’s dock but instead would use any dock available to recharge.
  9. Bottle Emptier automatically checks all, so newly discovered liquids will be delivered too, even if you checked only one liquid
  10. Zooming seems to be too sensitive (Mac). It almost immediately zooms in/out to the max. Edit: Sorry that’s probably a mod…
  11. I guess it would be nice if they would grow up in another space if available, and if not would just smash that tile and free themselves
  12. I have a feeling this also happens with hot tub and sauna