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Posts posted by SouthTom

  1. 26 minutes ago, 359368170 said:

    I suggest deleting new Woodie.

    He is so weak now.

    I gotta agree, he seems severely under-powered. Were G oose lasts only 60 sec if you never stop moving and it drains all your hunger for not going that much faster.

    M oose only hit as hard as a dark sword and you can't heal yourself while transformed. ( You also lose 20hp upon transforming so you're not even full.) Also doesn't last very long.

    Woodie might be worse than he was before since there's major drawbacks to transforming now.

    • Like 2
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  2. Spoiler


    On 5/24/2019 at 8:25 PM, YouKnowWho said:

    Dumb as it is, this actually gives me an idea. I knew those memes would be useful someday.

    what if during winter there was a borealis you could sail to and collecting cool loot from? 

    Yes! We need more Steamed Hams in Don't Starve Together!  Hamlet shouldn't hog all the fun. :wilson_cry:

    • Like 2
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    • Haha 1

  3. 12 minutes ago, sinisterrkid said:

    Thank you for being honest about the teleportato, cause otherwise you know how annoying and the hours that go into getting a Krampus Sack to make it bearable. By the signs you used Wicker, the character 90% of people use to get it. So I maintain my point.

    Considering Wheeler can kill birds kinda for free and can 2HKO a Krampus now I don't think it would be that hard to get a Krampus Sack as Wheeler.

    • Like 2
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  4. 13 minutes ago, Ressayez said:

    She looks like fun! Not a Wilson 2.0 at all. Wilson doesn’t have anything, Wheeler has speed, handy unique items and her ability to dodge. Fantastic changes, if they want to tweak her health/hunger/sanity stats I would understand.

    With that kind of firepower and her dodge skill she should have 75hp or even 50hp. They should make her the ultimate glass cannon. She way too much low risk and high reward right now imo.

    • Like 2

  5. 9 hours ago, Jason said:

    Balance/New feature

    • Pig Bankers no longer accept Purple Gems. Their magic is too dark. 

     Why not lower the payout of the End's Well instead of getting rid of that source of income? 1-3 gems per nightmare fuel is way too much and that seems more like the problem to me. Even 1:1 is pretty generous. You should change it to something similar to the normal Wishing Well ex: only having 60% chance of getting a purple gem per nightmare fuel. Why not add the rare gems with a .01% chance too, it would make the End's Well more interesting while fixing the "easy oincs" problem.

    • Like 3