Good morning, just a few things I've noticed since jumping into spaced out that are bogging everything down.
Resource menus should be starting collapsed (either in the resource menu or buildings eg critter dispensers). Current issue: you select 1 type of food in 1 critter category and it selects it in every other critter categoy (eg hatchling sandstone sedimentry rock proceeds to auto select hatch, stone hatch and stone hatchling sedimentry rock and auto-expand the respective menus)
Copy setting functionatity, particularly pertaining to doors and manual generators is broken (must click doors 1 by one, it doesn't work on manual generators)
Skill notifications tend to linger for far longer, particularly problematic with many duplicants as you end up with 1/5th of the screen taken up by un-dismissable notifications
An easy method to remove all visible notifications from the lower left HUD would be appreciated (manuallly clicking 100 buildings is needlessly monotonous)
Ability to collapse the research filter
Ability to queue research (given the expanded research tree I'm surprised this didn't make it in)
Have a wonderful new year