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  1. SPOM Noob Trap Edition.

    To be sure that no packets slip through you need two bridges going in the loop. The first bridge a packet encounters should be the closest to the input of the valve and the second the closest to the output of the valve.
  2. SPOM Noob Trap Edition.

    Sure. Picture thanks to @Kasuha Here is the old thread.
  3. SPOM Noob Trap Edition.

    I have used mechanical filter since cycle 150 on my 1500 cycle world and it never failed. The thing is that you need two bridges following each other so when you receive a 1kg packet you steal 999g and then there is one gram left so that's why there is another bridge to pickup this 1g packet.
  4. I played on release the day it got out and had no bugs at all, I don't know what you are talking about. The storm system was annoying and they removed it to rework it and ship it with a new update.
  5. If there is a preview it should be today like the good old times before the Space Industry Upgrade.
  6. Maybe the testing branch will be released 2 weeks before the release of the game like the uprgades before the Qol ones when it was 6 weeks of developpement before a new upgrade.
  7. [Game Update] - 326830

    Yay! I will finally be able to upgrade my 1500 cycles world to QOL3!
  8. @brucemo You can use two bridges going into the mechanical filter to filter the gas. If your gas line is flowing up you put a bridge folowed by another one but the gas valve's input below or to the right of the output. If there is a 1Kg packet flowing in the first bridge it will merge with the 1g of the mechanical filter but leaving 1g on the output but there is another bridge that will pick it up so it will merge and form a 2g packet in the loop of the mechanical filter.
  9. Hey, I have done something similar to what you did (inspired by @ruhrohraggy) and it's much more simple and it's been working for 200 cycles. I can't get a picture right now but I will post one. Your desing is really good but when you relog the buffers and filter reset which means that it is not accurate when closing the doors. You can use some but only when it dosen't matter if it resets.