ap95

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About ap95

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  1. This is literally it: C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\data\databundles\scripts.zip\scripts\prefabs\minotaurhorn.lua inst:AddComponent("stackable") inst.components.stackable.maxsize = TUNING.STACK_SIZE_LARGEITEM
  2. So, I've got a pet complaint, and was able to fix it by adding two lines to an existing LUA File. I'd like to make it into a mod, and I'm not really sure how. Is there an API command to do that? Or would it have to be a "Make a new item with the same stats" type mod?
  3. So, why can't the Ancient Guardian's horn stack? It seems like a remnant of a decision made for Original DS. All other pieces of Boss Loot stack
  4. Particularly since the QoL Update dropped, I've had bad luck with treeguards spawning. Bearger through a 100+ Tree farm; Nothing. Right now, I'm on Day 297, Treeguards set to "Lots", and after quite a bit of chopingI finally got a single one to spawn. I haven't tested it with them set to "Less", but I suspect it might be coded backwards
  5. Day 136, PC, Started around October 28th-ish. The Celestial orb took forever to drop, and there's no moonrocks spawning on the main island. Is this a bug, or do I need to be near that Biome for the meteor showers to occur?
  6. I'd been having an issue where the Fish would still rot in the Fishin' Bin. I found a previous Bug report that has the same issue, but no posted solution. I did some testing, and found that the Storeroom mod was causing these issues. Is it something on the mods' end, or something on the game's end, that's causing this issue? Ref: https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/tin-fishing-bin-not-slowing-fish-spoilage-r23954
  7. Not sure if these are on purpose or Gremlins, but here's a few things I noticed: Playing as Wendy, Flower was 'Wet' when I spawned Goose nest right near the edge of the world, Sticks were over ocean, no berry bushes Touch stone with only 2 Pig Heads Could only access Boating Menu with c_freecrafting(). empty descriptions for Boatkit, Oar, Patch and Mast
  8. Created Hamlet game. Played normally, saved. Loaded Save - Ended up in DS World, with SW type winds blowing around the gold/rocks on the ground. Retain Hamlet Inventory. Did not build Skyworthy
  9. @Jason, I've noticed the Select Character screens still seem weird. can you confirm that this is Normal/Correct/Intended? I have not unlocked Wilba during normal gameplay DS: Red Background, 9 Characters DS+SW: Blue Background, All characters (HAM before SW in Order), Wilba Unlocked DS+HAM: Yellow Background, All characters (SW before HAM), Wilba Locked RoG: Blue Background, All characters RoG+SW: Blue Background, All characters (HAM before SW in Order), Wilba Unlocked RoG + Ham: Yellow Background, All characters (SW before HAM), Wilba Locked SW: Blue Background, All characters (HAM before SW in Order), Wilba Unlocked SW+HAM: Yellow Background, All characters (SW before HAM), Wilba Locked HAM: Yellow Background, All characters (SW before HAM), Wilba Locked
  10. I summoned a Deerclops into the Pig Village. Two of the Pig Guards went to fight it. Deerclops hit him them with the "Freeze" attack. One was killed, but even after thawing, one was still stuck in a half-frozen state, until I mercy-killed him.