scaldinghotcarl

  • Content Count

    146
  • Joined

  • Last visited

 Content Type 

Profiles

Forums

Downloads

Klei Bug Tracker

Game Updates

Hot Lava Bug Reporter

Everything posted by scaldinghotcarl

  1. This is right. The button is asking you if you want to set the direction to left-to-right travel. Not confirming which way the arrow is pointing. This is literally how every other button asks you to do anything in the game.
  2. Seriously Klei. This has been an issue for a long time. Also it's changing harvest to disabled. My regolith in my incubator still hasn't hatched from six months ago, so I'm trying granite this time. Any word on why hydro/atmo sensors will change their values themselves? How about this goofy one with the dirt and the rocket? Why does this vent need over 400kg? Can you do something about this microchip problem? What about storage bins? Are we allowing food now and things that aren't selected as an option? And vice verse for a fridge. You can't put space artifacts anywhere but on pedestals, but you put one into a conveyor loader somehow.
  3. Yeah. That's why that is the title. The difference between brine and salt water is semantics. If one if behaving one way and the other isn't then it's probably not what they wanted. Which is why it's posted here.
  4. Then why doesn't salt water change temp in the same manner? I would bet that this is one of those (many) things that made it through testing that isn't intended. And yeah...this is free heat.
  5. Brine fed into a desalinator will come out at 40°C regardless of the temperature of the brine going in. If you send in water, or salt water, it will come out as the same temperature.
  6. Lumber isn't stacking above 100,000 pieces. Anything dropped on the stack either is deleted, or isn't being displayed/counted.
  7. I just saw the patch notes page. It's loading still... At 87MB it usually takes a couple minutes. Got it. No crashes since the update yesterday.
  8. How does that even happen? Why would a monument have anything to do with a room size?
  9. This is most definitely NOT fixed. I'm running 353781 and I still have this error. Why not? It's a helluva a colony. Check it out because I've done just about everything you ever could and it's automated, and just another way to look at things.
  10. Went from a positive amount of seconds before crashing once the game loaded to a negative amount. Here is what the screen is showing. The Delicate Galaxy.sav output_log.txt
  11. Had a dupe that couldn't hold it make a mess whilst in transit within a tube. Tube ended up leaking contents onto floor. Please review quality control of transit tubes upon installation for proper connection to adjacent tubes. Re-seal joints if necessary.
  12. If you re-set the volume it will work...should work correctly. This happens to me when I load from a save, but I'm in the habit now of resetting the mass every time. I also have a valve to prevent them from over-filling.
  13. This. And them crying wolf all the time about it.
  14. Yup. Still. Fuel tank on first refill after load always fills to 900kg, and not preset. Default should be zero when built too. I have tiles that are undiggable on the launch pad when rocket returns. The granulator doesn't have the egg shell > lime recipe. The Delicate Galaxy Cycle 2489.sav
  15. Preface: dupes will automatically empty a canister filler if there is a bottle emptier set to empty the gasses that are bottled. Have two fillers, only want to empty gas from one area into another. Set emptier to chlorine. Disable one bottle emptier. Watch as dupes continuously empty the filler even though it is disabled. Still fills bottles and is still allowed to be emptied.
  16. I keep running out of wheat and finally checked the musher. It's making some berry sludge, but it's storing over 200 wheat and it isn't making what it should be. Especially when I have dupes idle I would think that they would complete cooking tasks.
  17. Build atmo sensor. Slide all the way to left. Sensor says 30g. Type in 0. Watch slider move to right end of scale.
  18. Is this why it takes 15 minutes if I want to re-load my game if I don't shut down first?
  19. This happens to me too. There was something in one of the previews that was suppose to fix a way that these were laid out when scrolling, but all it did was create this problem.
  20. I don't know how else to say it than the dupe is jumping away. I've always been short of petroleum, but never figured out why. Watching the dupe that operating the refinery I found the problem. When they walk up to it and spin the wheel, after a random amount of spins, they get kicked over two tiles to the left and out of the range of the wheel. Then they walk back to it and spin again only to be kicked over. And this goes on and on. I don't know how to do video captures, but would be the only real way to show it happening. Most of the time they do only one second so I only get 5kg of petrol. This is killing me in time wasted traveling down there to operate it for one second. Screen shot shows where they stopped for a second and then resumed production. Twice.
  21. Started the game this morning and saw piles of compost that had fallen out of the compost pile. Everything was still flagged for compost.
  22. Launch rocket and wait 27 cycles for it to mostly return rocket return missing tank.sav