mazeking

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Everything posted by mazeking

  1. Hi. Sometimes when i'm press "Alt+tab" while playing, especially at games loading (doesn't matter menu, or a cycle), it completely breaks any hot keys in the game. You can't stop\run the time "Space", can't use "Esc" to load menu, etc... You could use only mouse.
  2. Dupe Hats Missing After Update

    Yup. I have the same.
  3. I have same problems with my dupe. And he is cook too. Every cycle he fall in the loop somewhere. Here's the save file on loop moment so mb developers could found that quicker. Fortress.sav
  4. If you build a liquid or gas reservoir connect pipes to it, and after that destroy the foundation reservoir still would work. Should it be like that?
  5. Bottled Polluted Water Emits PO2

    Hm. For me it's simple. 1. Dig a room 5x5 with 2 tiles vertical coridor under the base, better if high difference before room less than 20. 2. Research advanced research, than farming. 3. Build ATs inside. 4. Research decontamination 5. Build deodorizers on mesh tiles above ATs 6. Enjoy your almost free and true endless O2 with 25-27 degree temperature (doesn't matter how much was water) which could cause popped ear drums after 50-70 cycles. 7. Destroy 3 ATs or all if needed after 50-70 cycles but don't sweep water. P.s. Do not fill the room with infected water while ATs active.
  6. v285039 and all previous versions. As i said Bottled Polluted water emmits Pollyted oxygen. So you could think what's the problem... The problem here is not only in the logic of course. I personally do not understand how the duplicates fill plastic bottles, although plastic is not yet open.=) So. You could build a 3 algae terrariums at the bottom of your base almost at the start of the game. Quickly did research of O2 Deodorizer and you would have almost endless oxygen generation while you have a water and sand for any number of dupes. Cause every bottle would emit PO2 that Deodorizer would change to O2 with 90% efficiency. AT gives us already 40g/s|44g/s of O2 + 10g/s PO2 from every 349 PW Bottle. Not much right? No! It gives 1400% efficiency. As you could see on shot i have 4 terrariums for the 5 dupes and all my base in 2.5k O2 where it needed.And yes i even didn't used algae distiller ever. To be honest. I could remove 3 of them and my base still would be at current pressure cause i already had around 5-7kk of PW in bottles near deodorizers that would emit PO2 and change it to O2. Even if all the oxygen is pumped out of the base. Accumulated bottled water is enough to return the pressure to normal within half a cycle. My record of this system is 410 cycles, 9 dupes with 1 AT and full asteroid clearance without any O2 automation. Could be more than 410 but i was tired to continue. And you could build it in 5 cycles from start of the game. Also you could store endless volume of PW in a bottles at 1 tile if your terraium is under clear water
  7. I just tried to build a big farm from coridors around base to use animals also as decor in rooms. But since doors work as intended, I'll find another way. Thank you.=)
  8. Hatches could walk on the horizontal doors in the open state. As you could see on screen hatch freely moves on the surface of the open door. Although the difference in height between blocks of 3 cells
  9. When you have a mixture of gases in your gas tank, as an example of PO2 + O2, which is infected with slimelung O2, it will be cleared of microbes, while PO2 continues to multiply. Should not the internal mechanics of the reservoir work as a gas mechanic in the world?
  10. Bottled Polluted Water Emits PO2

    Read one more time. I'm talking about Bottled Polluted Water in specific situation that makes game so unbalanced that you don't needed most of the researches to survive right from the start of the game. Not about a polluted water in world.
  11. Every Word link to index from Pacu eggs or Pacu critters of any type didn't work. In "egg chances"
  12. Wrong index links

    v284634 Some inks sends to other and wrong objects. Ventilation: Gas pipe ES -> to Gaseous Sensor in automation. Mini gas pump -> to Gas pump P.s. Didn't checked others main links. P.p.s. Also many of the buildings didn't have Overheat temperature information in Index.
  13. From time to time my duplicates ignore their professional duties to do someone else's work that has a lower priority in their worksheet. Particularly in this way cooks prefer to build objects with priority 9 or wear a slime with priority 7 instead of cooking with priority 9 and the highest priority among their works. Funny but it's the main reason my colonies died. Attached a save file in which cook prefer to build and mop instead of doing dinner when other colonists are starving. Directly under the printer=) The Sticky Rat's Nest.sav
  14. First time i met this. I have slimelung in the vacuum on the world seed: 1137827095
  15. Guys it's not a bug but. Could you add a possibility to actually build items from pure metals that was builded from Ores. And feed smooth hatches something different then Ores. Cause if you grown them, and all other hatches already died soon you would be in situation when you didn't have any Ores only pure metals. And when you couldn't continue to feed hatches. It really needs to rebalance. And after 300-400 cycles you have only pure metals, even if you discovered eny vulcano and buried in space so you couldn't build that stuff: - Airflow/Mesh tiles - Any doors except bunker. - Any industrial machinery - Kitchen and Bath stuff - Any standart pumps - Radiant gas pipes - Fire pole - lamps etc. Almost everything what was build from ores. And also in this situation you couldn't fix that stuff and craft atmosuits. Also could we have a possibilty to buil ladders from metals?
  16. Pipe and Gas Bridges make them flow

    If you mean Natural Gas Gen it's reactions CH4 + 2O2 = CO2 + 2H2O with complete combustion of pure material + N2 + O2 if material wasn't clean and + CO + H + C if the material has not burnt out completely So I think that this item also works incorrectly. Because should allocate steam, not dirty water. And must work only in O2 atmosphere. Like other generators based on combustion of the material. Cause you know. Science. =) So if this water is actual steam it's just condensate near the Gen from time to time. Still doesn't understand why it's dirty. But ok let's think that material has not burnt out completely. Also I think it's strange that such an advanced things like Gens does not have an exhaust pipe. In contrast to the previously studied water toilet. And i think that if water toilet was builded without output pipes it's still should work but emits dirty water directly on floor. ) And all this stuff where output pipes wasn't connected must work the same way. But so far this does not affect the balance very much. So it's just my opinion that this should be more fun. =) As for the complexity of calculations and code. The current mechanics can be completly transferred to a new explored object such as a pump that is slightly supplied with electricity to operate. And the bridges from the pipes are just counted as ordinary pipes.
  17. Hi guys. Since you pumped a liquid or a gas in a round system system which have a gas bridge if it's for gases or liquid bridge for liquids your materials would flow inside without pumping. From building to the bridge and back. You could even destroy a gas or liquid pump but materials would still circulate. And yes a gas/liquid shutoff and gas/liquid vents does the same. In a normal system liquids or gases needs some sort of electrical or manual pump to work. It's old bug need to be balanced. Cause now plastic liquid/gas pump not so usefull how should be if it would be worked normal.
  18. Pipe and Gas Bridges make them flow

    Well. And i'm sure that it's a bug, not a design solution. Cause you could build a lot of pipes around your base pumped all the liquid and gases in them and just destroyed every pump and valve. And all the system would work without any energy or temperature increase. Cause if pipes a long enough and you build them with a good scheme you even don't need any sorts of automation. You could even kills germs inside of pipes. Well you still needs a vent to prepare food, but thats all.
  19. Hi there. It's not a big bug, just some disturbing thing. Oxygen deodorizer and Water Sieve (Maybe other buildings too) fast sweeping their status by adding and deleting status stroke while working. Not only in infoboard, but in pop-up selection window too. Would be better if every building have the same info design like lavatory about this. I mean. In status what it uses now if it works, awaiting material if it's waiting material, inactivity if it's not working now but ready (for building like water Sieve and Ox Deodorizer). In information description of building, it's effects, overheat and etc. And would be nice if you add here the strokes from build menu about material requiriment and building effects to material.
  20. UPD: If you saw any type of slicksters you would have same issue with feeder for slicksters like for dreckos. Even with those feeders that was already builded.
  21. U could build algae terrarium and it would produce oxygen even if there are no Carbon Dioxide around and even if room are full of 7kg oxygen at any tile already. And seems that if there would be even more. Also in reality algae used C from CO2 to reproduce themselves and for inner processes only in the light. And they consumed it from water, not from air. And they are doing it only in the light if there are no light they just breath the Oxy and emits Dioxide. Cause this is how photosynthesis works. Algae is kinda natural water filter. Would be more logical if they would used polluted water in the light. Ofc also we have Crassulaceae acid metabolism when the phases are reversed. But this way is inherent in plants of deserts.
  22. If you build a room with space 2x2 or 2x3+ and in that space you build any airlocks. Then you close the exit door and after that close the inner doors so room would be full of closed doors. And after that opens them again there would be vacuum in the room no matter what type of liquid or gas there was. Also you could compress any sort of gasses or liquids by that If that would happen in reality temperature of the doors would be changed or not depends of which material are them. And ofc gase wouldn't be annihilated. This presents in any version, you could watch much guides on youtube about that. I attached screenshot from one of them. This is gase annihilator. Now when we have a space this is kinda unbalance.
  23. I have the same. v273433. Also categories in this item isn't comfortable to use cause critters eat much types of food. And there are many types of critters. If it would be look like this - would be more comfortable: Hatches Hatchling Food Sage hatche Food