FenrirZeroZero

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About FenrirZeroZero

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  1. The crash you posted is caused be the "AMD Inc. Radeon DirectX 11 Driver" (aticfx64.dll) Check if maybe an driver update or downgrade helps your case.
  2. Honestly in some parts its "logical". If you don't fill (or pressure) a pipe to the brime the contend has space for contracting and expanding due to heat. I just imagine that i ether pipe "gas" paaacked in a fluid pipe or a "ice slurry" based on the temp Well it should not work like -300 degree below freezing point but well...
  3. 1 kg would even be fine. (even 50g would be "fine") or ANY way to fully automate it. maybe melting the salt could seperate the tablesalt from the sand like with saltwater?
  4. Antivirus Programs also like to Block ony. I tested so far Kaspersky and AVG and both prevent ONI from accessing the Appdata Folder. (AVG even without telling the user <.<*)
  5. Beside that the exclusive gate only is activ while ETHER Signal is on: Like with an or gate you have the benefit that the green signal of one source dosn't backwash to the other line. otherwise it could falsify other automations (like counters, other gate etc)
  6. I support this. Also: How about making it an option in the setting menu? It is not like we have to many options atm.
  7. Has someone a GIF or Video from the new Stuff. I'm still locked into work for 6 hours...
  8. Yes please. It could solve many problems. Best if you can freely mix the conditions. In honesty i would like a mini harvest moon farming style: The more conditions you supplement the more yield you get. The longer you keep the conditions fulfilled the higher the quality. (+to moral combines in cooking; caped of course at +2 i would say; reset not instand but fast; in example: +0,1 Quality per cycle/ -1 Quality per cycle per missing condition) This way we may get also the possibility to learn all jobs IF we manage to provide extra luxurious food
  9. OMG finnaly. Atmosuits that can be made of stuff that dosn't meld in lava....
  10. I can't since i'm currently playing with mods. But the way is relativ simple. Sent all Dupes beside one into a room with doors. Set the doors to only Entry. Then tell the remaining dupe to remove the tubes. Because the Problem is triggered autmatically when too many dubes go through on tube. (It goes into "low energy mode" and aborts all pathes through it) For now i suggest water locks for pressure locks with exo suits. (Somehow "not enough atmo suits" do not seem to trigger the error)
  11. @FollowStrong Many of the crashes are related to path invalidation. Atumated doors and the Tube Network seem to be the main issue
  12. @xcube It seems that sweepers and automatic doors can have the same issue if the dupe is trying to collect something. I think the problem lies by the multi threating of the pathing. If the target or the path gets "voided" be something (tube network, closed door etc) it will currently crash (sometimes?).
  13. I seem to have found the source of this CTD: It happens when you deactivate or deconstruct or otherwise obstruct the tube network. Seems that the multithreated pathfinding dosn't like when the path through a tube is removed. I was able to "solve" it be locking down all but one dupe and then deconstruct the tube network.