TheNukeCat

  • Content count

    4
  • Joined

  • Last visited

Community Reputation

0 Neutral

About TheNukeCat

  • Rank
    Junior Member
  1. ok then, but this extremely sensible discussion can be closed by the fact that my idea is posted here, so it would be useless to post it elsewhere btw, i would be much more grateful for productive critics, your opinion on my idea itself or stuff of that sort, not for most likely useless arguing about where it was/should be posted- with no offense
  2. what is a sailor without rum? -there is a pirate, boats... and 24/7 sanity issues... my idea: put 1 rot, 1 empty bottle, 1 fruit and a hard-to-get thing (mabe sugar made from reed...) and you'll get a bottle o' rum: minus some hp, hunger, sanity, but getting longer-term sanity gaining -ps. woodlegs would spawn with few of them, and get extra bonus from it
  3. well, why if this is the one about characters? -i'd say its good not to flood the forum with similar threads (if you meant this, im not very good in english, sorry)- i didnt understand the part about fitting the stuff
  4. One my idea: The WereCat (I dont know any name, whathever)- cat lycantrop: -would be weak, with low health, fast regeneration, extra damage by fists -could become cat (cost- some sanity/hp), in this state could see in dark, hunt birds, climb trees (where he couldnt be attacked), couldnt have invetory/use tools, could sleep without bedroll, could run -would hate water, dogs -could only eat meat-restoring sanity in the process/during hunting -could craft his own weapon- The cat's revenge (or something of that sort) from hound's teeth, feathers and meat-something like toothed baseball bat -would deal extra damage by range weapons