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    • JoeW

      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      Update 5/11/2018 We do not have any more information at this time. The last we spoke to 505 indicated that the discs should be ready very soon. We will likely have more information next week; hopefully with full explanation of when and how to get new discs.    Updated: 4/27/2018

      On April 17th, the Don't Starve Megapack was released. Almost immediately, it was discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). The disc contained Don't Starve Together, but was without Don't Starve, Reign of Giants and Shipwrecked. As soon as we confirmed the problem we contacted our retail publisher to find out how this happened and what could be done. It's taken some time to get this far, but this is all the information we have at this time. The current status of the issue is as follows: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks.  When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc previous to 4/26/2018 can now contact Klei support HERE for a Playstation Store voucher code that includes Don't Starve Together, Don't Starve, Shipwrecked and the Reign of Giants DLC that you can play now. Please specify your country as certain vouchers only work in certain regions.  New purchasers of the Megapack in store as of 4/26/2018 should be given a voucher at the time of purchase on your receipt. If you do not get a code, contact us ALL purchasers will have a path to get a new disc when they are ready. We do not have details at this time, but we are comitted to ensuring that all players get what they purchased.  We are hearing from some players that some retailers are telling players that they will not be exchanging discs. We believe this to be incorrect and that particular person or location is just misinformed. 505 has ensured us that they are doing their best to make sure these discs are being replaced for all players. We will not allow anybody to fall through the cracks here. We will buy and ship the discs ourselves if we have too.   This was our first major retail release and we're extremely disappointed that our players have been let down with their purchase of the Don't Starve Megapack. We're doing our best to make sure this issue gets resolved as quickly as possible. Thanks everybody for your support and patience. We'll keep you updated.    UPDATE: (4/26/2018) We are now ready to send out vouchers to players who purchased the physical version of the Don't Starve Megapack - These codes will allow players to download and play Don't Starve and DLC as well as Don't Starve Together To get a voucher players can contact as at our support site: http://support.kleientertainment.com/customer/portal/emails/new  For the subject, choose "PS4 Megapack" and fill in the form and we'll get you fixed up as soon as possible.  We will require a picture of your receipt, your Klei account ID and the region you are located in (so we can give you the proper voucher).  UPDATE: (4/24/2018) Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   


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About Hekateras

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  1. Yeah, that's kind of how I feel right now. I was cautiously excited for it despite platformers not really being my thing, but... ok so it's a jumping simulator. I had more fun in jumping in Mirror's Edge and any of the Assassin's Creed games. Which is disappointing seeing as I *did* pay for this game. Oh well.
  2. Pretty sure Draco starts out with Strength 2, so even without killing he can make an effective pack mule right off the bat if nothing else. And as Cyberboy said, Derek should have his teleporter unless you encountered a bug. He's also one of the more useful agents in the game because of this. Ultimately, though, all of the agents have variable usefulness levels if you rescue vs. start out with them, and all of them are more or less suited to specific styles. Nika is "useless" if you're going for a strictly ghosting, non-KOing style. Adapting your strategy to adjust for the way your team changes is part of the game.
  3. It may interest you to know the banter mod is out now. It adds banter for lots of agents that previously had little to no banter. @addams013
  4. Update: There is now an official unofficial banter mod available that expands the banter pool to more agent combos.
  5. This mod adds over 150 fan-written banters for many different agents, but notably for agents that lack banters in the vanilla game (e.g. Monst3r and Central, the DLC agents, basegame agents like Sharp and Prism, etc.). Content: - New banters for basegame agents - New banters for DLC agents, including three-agent-banters as a "collect the PEIA" special - Old banters for mod agents from Agents Mod Combo by Shirsh and several new ones (Note: The Agent Mod Combo no longer contains banters of any kind! They have all migrated here.) This mod requires Sim Constructor by Cyberboy2000 to run. Not required, but recommended is Cyberboy2000's Generation Options+ mod, which allows you to set the chance that a banter will trigger at the start of a mission, and Agents Mod Combo by Shirsh, linked above. Thanks to Shirsh, Cyberboy2000 and Mobbstar for helping with the code for this and laying the groundwork that made it possible. Thanks to fellow banter writers Linenpixel (of invisiblecaptions.tumblr.com), Datapuncher, Salaam, WMGreywind and Caischcer for the banters they contributed to this. Feel free to discuss the mod on our Discord server: https://discordapp.com/invite/aQrXEse The same goes if you want to contribute your own banters. There are still many agent combinations that lack banters. Future updates with more banters are planned for this mod, and you can help. Steam Workshop version: https://steamcommunity.com/sharedfiles/filedetails/?id=1410214921 Additional Banter.zip
  6. The second bug happened to me too once, and it was hilarious. Too bad it's fixed now.
  7. Did you have Steam Cloud enabled the last time you were playing the game?
  8. Yeah, do that. I'll also add this to the fanart archive, ehhehee
  9. Psh, people on Discord will always find something to nitpick. I liked that style, but this is fantastic too. Thank you!
  10. Though if you have the DLC installed, you'll have two instances of strings.lua; the DLC agents' lines will be in the dlc directory.
  11. 1. Send it over via http://invisibleincfanart.tumblr.com/submit or drop it in the 'fan creations' channel in the Discord server linked above. Oh, and brace yourself for becoming my new favourite person, probably. I want to see more fanart! 2. THERE IS. Although as of yet there's no separate mod for it, but there's a fair bit of fan-written banter as part of the Agents Mod Combo by Shirsh. (Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=682932461) There is also more banter in the works but it's not out yet. When it's ready, @Shirsh has given me permission to publish both it and the banters in the Mod Combo as a standalone mod. I also have other, more ambitious desires to add new types of one-liners in certain situations of the game, but that's going to have to wait until I have time to really dig into how coding it would work. Right now the focus is more on adding banters to agent combos that at the moment have none at all in vanilla, like the DLC agents with each other and with non-DLC agents, as well as others that plain don't have many or any banters (like Prism & Sharp, or Central and Monst3r with each other or with anyone else).
  12. Despite Invisible's fairly small fandom, it actually has a good deal of fanart, mostly of the wonderful and quirky agents and their interactions. However, this fanart was scattered across half a dozen different platforms and spanning several years, and hard to track down. Until now, that is. With a lot of digging, I've collected all the fanart I could find and created a Tumblr blog for it: http://invisibleincfanart.tumblr.com/ The navigation page is helpful to get an overview of the kinds of fanart there are and how they can be sorted/searched for, while the archive view is good to scroll through it all at once as thumbnails. Posts are tagged by creator, type, character, crossover, etc. You can view art of specific 'ships (such as they are) or, on the other hand, exclude it from your view by only browsing through the 'gen' tag. Additionally, datapuncher and I have been working on a silly little "incorrect quotes" blog for Invisible Inc, bringing the 'incorrect quote' meme to this fandom. It can be viewed here. Invisible Inc is a fantastic game that gripped me, someone who is usually a lore and RPG fanatic, not just through gameplay but also through the worldbuilding, the writing and the characters. I'm really thankful to the design and writing devs, especially @Kevin, for giving us that, and all the community participation they've done, answering questions and sating our curiosity. Kevin, even if you don't seem to be active on the II forums anymore, I know you enjoyed seeing fanart of the game back at the time of the release and hope you'll enjoy seeing it now. We're still here and we still love this game and all the thought that went into it, and though things are quiet, the Discord community is still holding strong. I hope you'll consider joining us there, and the same goes for anyone else who's (re)discovering this game and wants to talk about it. (Invite link: https://discordapp.com/invite/aQrXEse )
  13. Yeah, if wishes were fishes and all that. Sigh. Still, the modding community has some pretty great things to offer. Who knows, maybe we can even cobble together a mod DLC one day. You should check that out if you haven't already!
  14. Xu Fanart

    99% of the 'nice work' on this is by Mossbter Mobbstar ^^ I just did the sketch Also you need to live up to your tagname and draw more things too
  15. They're already listed as 'archive' in the game, with no on-file versions for them available. That said, if you join the II discord, you're welcome to bounce ideas off of us for what the on-file present-day versions might be like, for a mod. It's been brought up before.