Miktoas

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About Miktoas

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  1. oh well looks like now you can get vingettes, profile icons and protaits from ingame gifts and daily login gifts, too.
  2. the votekick needs a huge change if you ask me. once i was with other 2 people on a server (so together we are 3 all in one). one of them started to grief and burn base. we could neither rollback, nor kick him out, because to start a kickvote, 3 people arent enough, you need at least 4. and to rollback, of course the griefer will click "no". so it will be 2:1 in the end and that makes the rollback fail. so as already answered, start a votekick after a certain amount of days (until now i thought the one with the most days on the server is allowed to starts rollback/kick vote and the others only if they reach a certain day). but if you want a successfull vote, then you need at least 4 pepolpe (kickvote is only possible with at least 4. and to make rollback successfull, 3 isnt enough if not all 3 say yes).
  3. its not working for you because KLEI made a mistake. despite of saying here they are giving away the golden wayfinder, in fact, you get the umbrella skin by watching twitch, according to the previous posts. if you had read them you would know it
  4. or there actually is a new twitch drop! somehow on the main page when you open the game DST, it still shows the thermal measurment.
  5. well there is still the skin system. but aside all that, i didnt try to discuss it. i just wrote that stuff in hope developers maybe will read it and anseer/think bout it again. *shrugs*
  6. i know but if you look at it like this: 4 characters would be like.. 28$. thats alot i think. it probably would have been alot better if they would sell these 4 characters all in in one bundle as.. as a dlc i think, for 10$ maybe. idk. but if you plan on buy them all, its kind of expensive. <.<
  7. did i get it right? each new character will cost 6,99? thats more than the game costs on sale days maybe a little bit cheaper? <.< and what exactly means the characters will be weavable with spool? i mean.. 1350 as usual? or like... 10.000?
  8. not sure if this is a bug, but i built many toothtraps really clsoe to each other (closest as possible with geometric buildin mod). now i fought against hounds and beat them with the tooth traps.wheni wanted to reset them, it didnt work with a keeping pushed space bar. it didnt recognize the traps. i needed to go very close to a trap to reset it with space bar. so it didnt auto-reset all tooth traps close to me, as it does with auto-pickup items near me when i hold space bar pressed.
  9. hello. since im playing i never encountered the dragonfly and i was thinking that its will spawn in the desert (similar to DST). but the dragonfly spawned on me and burned my base, so i force quit the game, so it didnt save. i reloaded my save and there wassomething wrong. before i tell you what was, wrong, you need to know this: it was the night of day 137, full moon. i exit the caves to get the glommer flower. earlier in cave i farmed bunny furr and their meat and carrots, and boards etc, because i wanted to build a bunny farm. so leaving the caves, i run to glommer, take it and hear something strange. i thought it was hounds first, but yeah it was the dragonfly. it became the day of day 138 (means night wa over) and dragonfly spawned at my base and burned everything. so i force quit te game before it saves it. i re-enter the game and it is the day of day 137 now (not full moon yet, because its daylight).so in other words, it was BEFORE i entered the caves. i was next to the cave entrance and checked my chester and my inventory. and there were bunny furr, carrots, meat and wood boards so... despite of me being on the beginning of day 137, BEFORE i entered the caves, my farms from the caves were saved. something is not right here, is it? edit: and the dragonfly didnt come now either, after re-entering the world. edit 2: my steam synchro for dont starve is turned off btw
  10. shift + click on item bug

    it is fixed, thanks!
  11. that sounds like the bug i reported. unfortunately it is even worse than you think. doesnt even matter what and where youshift-click (could be miles away from a crockpot, could be in a chest), as long as you cooked something and the meal is still on the crockpot, or as long as you have still items that were bugged into the crockpot when cooking and you didnt remove them yet, everything you shift-click, will be tried to put into tha crockpot. read the linked first post to see what i mean with it and test it out. shift click bug
  12. QOL update report

    aw, still no map icons for gold deposits on the map
  13. hi there is a new strange bug in the QoL update. when something is cooking in the crockpot or a cooked meal is still on th crockpot (that means a not-picked-up meal that finished cooking and is visible on the crockpot) and wherever i do shift+click (thats the quick combination to move items from backpack to inventory, or from XYZ to chest, from ice box to whatever... you know what i mean, shift+click is for moving stuff from A to B) and if the item i did sift+click on it is an item that can normally be placed into a crockpot slot, that item disappears and is transferred to the currently cooking or having a cooked meal on it crockpot. plus if you take the already cooked meal from the crockpot, but you bugged items into that crockpot earlier when it was still cooking/when the meal was still unpicked on the crockpot, even if the meal is picked then, the shift+click bug still occurs, because you still have bugged-in items in one of the 4 slots of crockpot (or in all slots, or 2 or 3, doesnt matter) from earlier, when the bug occured when it was still cooking/had a cooked meal on it. unless you also pick up the bugged-in items form the slots, too, this bug will still be present with all items that can be placed in crockpots, when you shift+click. so basically... whenever you cook something on crockpot, you cant use shift+click anymore with items that are placeable into crockpots. and that isnt limited by distance. the crockpot that has an already cooked meal on it can be at the end of the map, and you are on the opposite end, your items that usually can be placed in a crockpot slot, will transferred into that crockpot when you shift-click them. and when all 4 slots are full and you shift click them, nothing happens. so basically the game acts like as if you had a crockpot open to place stuff into the 4 slots. when the 4 are full, you cant place any more stuff but also nothing will happen to your items (no moving to chests etc) because it thinks: lets move it into crockpot, but its full, so.. nope you cant move it into crockpot. 1. build a crockpot, 2. cook something. 3. shift+click on an item, wherever and whatever you want (must be an item that is placeable into crockpots) while crockpot is cooking or while an unpicked meal is resting on the crockpot. 4. the item will be transferred into the crockpot
  14. oh so thats the place where the update notes are posted. i wondered why i never could find update notes the normal Dont Starve thread anymore. thanks for noting that!