Xarian

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About Xarian

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  1. What happens: When Abyssalite pipes are attached to a Glass refinery, the molten glass cools in the Abyssalite pipes, causing cold damage to the pipes. What should happen: Abyssalite pipes do not transfer heat, so molten glass should not cool down in the pipes.
  2. If you alt-tab back and forth, you'll notice that you get even more null references. I think it's just attempting to perform the same action and throwing a null ref exception each time.
  3. Tinker stations are no longer assignable. Now anyone can work them if they have the perk. This appears to be causing null reference errors in the code relating to Chores. Deleting my farm stations seems to prevent them, but re-adding them causes immediate crash from the null references. NullReferenceException: Object reference not set to an instance of an object at ChorePreconditions.<IsFunctional>m__1A (.Context& context, System.Object data) [0x00010] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ai\chores\ChoreHelpers.cs:426 at Chore+Precondition+Context.RunPreconditions () [0x00042] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ai\demands\Chore.cs:177 at Chore.CollectChores (.ChoreConsumer consumer, System.Collections.Generic.List`1 succeeded_contexts, System.Collections.Generic.List`1 failed_contexts, Boolean is_attempting_override) [0x0000f] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ai\demands\Chore.cs:535 at ChoreProvider.CollectChores (.ChoreConsumer chore_consumer, System.Collections.Generic.List`1 succeeded, System.Collections.Generic.List`1 failed_contexts) [0x0001b] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ai\demands\ChoreProvider.cs:29 at ChoreConsumer.FindNextChore (.Context& out_context) [0x00039] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ai\demands\ChoreConsumer.cs:135 at Brain.FindBetterChore (.Context& context) [0x00008] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ai\Brain.cs:58 at Brain.UpdateChores () [0x00026] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ai\Brain.cs:66 at Brain.UpdateBrain () [0x00052] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ai\Brain.cs:51 at BrainScheduler.Update () [0x0004f] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ai\BrainScheduler.cs:48