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Klei Bug Tracker

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Everything posted by Daemoz

  1. I just registered (love the game) to add some observations regarding how germs on newly dug slime behave in chlorine: Mining a slime tile with 1,5 million germs so it falls into chlorine (2k pressure) cause the number of germs to rapidly decrease to just above 1 million and then stop there. If the piece of slime is then moved by sweeping it to a container situated in chlorine the reduction in germs kicks off again, this time stopping at 99 germs. Now moving the slime to another container passing 3 ore scrubbers will reduce the amount of germs further BUT still not completely cleaning the slime. Sometimes sweeping the slime to a container does not restart the reduction in germs but dropping it out of the container will once again start the reduction. This amount of micromanagement is a bit too much imho, coupled with the fact that 3 ore scrubbers is not reliably cleaning slime with just 99 germs makes mining slime biomes a hassle.