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About cosmochefe

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    Junior Member
  1. Started a new game. A Pincha Pepperplant and a Balm Lily spawned occupying the same space.
  2. I agree with the suggestions. The auto-disinfect feature is cool, but there should be a way to toggle it by dragging around, like the auto-harvest mechanics. Cheers!
  3. Hello everyone. The new auto-disinfect mechanic needs to be revised. I have a large pool of polluted water with a granite foundation. The base is in contact with slime chunks and the Slimelung germs are migrating rapidly to the granite. Since the Dupes are now auto-disinfecting structures, they keep entering the polluted water to clean the infected tiles. This leads to worse health for the Dupes and a lot of wasted work for the little ones. Cheers!
  4. Hello everyone. Some tooltips that have updating values (I can't pinpoint which ones exactly) lower considerably the framerate. Cheers!
  5. Hello everyone. I've had this happen more than once. The bugs can fly through closed doors like they aren't even there. Cheers!
  6. Hello everyone. I don't think the Med-Bed priority is working, since the Dupes tend to other chores instead of aiding their fellow ill Dupes, even when the priority is 9. Maybe this is my impression, but I don't think so. Cheers.
  7. Hello everyone. I don't know if this is a bug or intended, but the Coal Generators don't stop working when the batteries reach 100% charge. They won't be refueled, but there is some coal lost if the batteries reach maximum charge and the generators still have fuel. Cheers!
  8. Hello everyone. Every time I define a Farm Tile's plant configuration and the Dupes actually drop the seed in, if that tile is blocked above, the plant will immediately die and the seed will be lost. Happened with Mealice and mushrooms. Cheers!
  9. Hello everyone. Sometimes, when I scroll the screen back to a place where a Dupe is digging, the dig ray graphics don't appear. The Dupe's animations is alright, but the yellow lightening thing is not there. Cheers!
  10. Hello everyone. I had Mealice stacks become stale on the ground. Dupes that tried to grab them for transferring to the fridge were constantly picking up 0 Mealice (the floating text appeared on the pickup with zero as the amount) and dropping nothing (no floating text here), making an infinite loop until I tagged the stack as Compost. I restarted the game and reloaded with the current hot fix (08/28/2017) and it as fixed. I can't say for sure if the patch fixed it or the restart did it. Cheers!