SlowMaybe

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About SlowMaybe

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  1. I generated those and I don't guarantee them anymore. Something change before and the biome became different which affected the geysers in some way. Someone should probably reverify them. comment with original sheet:
  2. It loads fine for me. The version is watermarked on the game screen. "DEVELOPMENT BUILD: CU-273961" is the latest
  3. ~/Library/Application\ Support/unity.Klei.Oxygen\ Not\ Included/save_files/ Have you tried loading it with the latest version?
  4. the latest update should have resolved this. Can you post your save? your log error message has been hidden by the debugmode
  5. I think you need to catch the moment food disappears from your fridge. I can't really tell anything from those screenshots.
  6. I fixed it but it's still subjected to the hotfix bug whenever you build something you might get a building with a bugged temperature NewStart8Cycle509.sav
  7. Your save seem to have saved that wire at a cool temperature, so it didn't crash OhnoFixed.sav
  8. I reseted bugged temperature. However the hotfix version is bugged TheCoolAsteroid.sav
  9. @Cheerio The functional save provided a useful log NullReferenceException: Object reference not set to an instance of an object at StructureTemperatureComponents.OnGetTemperature (.PrimaryElement primary_element) [0x00000] in <filename unknown>:0 at PrimaryElement.get_Temperature () [0x00000] in <filename unknown>:0 at InfraredVisualizerData.Update () [0x00000] in <filename unknown>:0 at InfraredVisualizerComponents.UpdateTemperature () [0x00000] in <filename unknown>:0 at Infrared.Update () [0x00000] in <filename unknown>:0 But I think all the saves that saved the bugged temperature are ruined
  10. This is something introduced in the hotfix. I previously thought it was restricted to debug/sandbox builds.
  11. pipes randomly get heat damage and then the game crashes
  12. it's not a line anymore. The curve is something like this: