Swanky Psammead

  • Content count

  • Joined

  • Last visited

Community Reputation

293 Excellent


About Swanky Psammead

  • Rank

Recent Profile Visitors

611 profile views
  1. It's also just an uncommon Germanic given name with a few alternate spellings (Wort, Wert, Wyrt, etc.; anybody remember Wirt from Over the Garden Wall?)
  2. Yes, and they also wouldn't eat the pigskin of all the pigs they'd murder for you if you built a merm farm and pig farm side-by-side near your base.
  3. Renewable merm houses would be A+ content addition imho. Easier mass production of Fish Cordon Bleu and Moqueca for Warly, plus powerful automated farms for everybody.
  4. Fully-domesticated Beefalo are periodically going into heat, when previously they have gained immunity from heat upon reaching full domestication. This bugged heat does not cause them to become aggressive to nearby players or mobs or give birth to Baby Beefalo, but it does reduce the timer before they buck their rider--fully-domesticated Beefalo normally tolerate a rider for 800 seconds, and this is reduced to 160 seconds in this bugged "pseudo-heat". This state also causes them to cease their normal follower behavior toward nearby players while unmounted, and wander aimlessly. They do not seem to be automatically forced into heat during spring, as wild Beefalo are. Fully-domesticated Beefalo appear to cycle through 20 days of normalcy, then 3 days of heat, on an indefinite loop, with no regard for the current season. (Wild Beefalo on default worldgen settings will cycle through 19 days of heat in spring, then 20 days of normalcy, then 3 days of heat in autumn, then 20 more days of normalcy, then 3 days of heat in winter, then 8 days of normalcy for a full 70-day year).
  5. The Idiot Usurper Challenge

    Ahh, of course, how silly of me to forget. So she could only be fought in a world with a thermal stone boon, and even then, only once.
  6. The Idiot Usurper Challenge

    Antlion doesn't need to be exempt from this list, it's quite easy to kill her even without crafting Desert Goggles. Toadstool is a much bigger challenge to beat without crafting any science items IMHO. Fuelweaver is going to be a mandatory pick for one of the 3 cheese bosses if not playing as Wortox, since Klei patched the edge exploit to cancel his snare.
  7. [Game Update] - 371739

    Wendy isn't scared of anything, and even welcomes the sweet embrace of death itself. Clearly she is only affecting the appearance of fear so that her best friend won't feel as bad about his unwarranted and inexcusable cowardice.

    It is still possible to get Beefalo onto boats by Telepoofing with a Lazy Explorer while mounted. (Wortox cannot do this with Souls, it has to be a Lazy Explorer) edit oh, several people have pointed this out already, my mistake!
  9. Wendy Rework

    Bernie is inferior to Abigail in most respects (as he should be--Willow's downsides are not as severe as Wendy's, so Wendy's pet ought to be stronger). Willow having Bernie now is not an adequate justification for Wendy buffs IMHO. 1: Damage. Bernie usually has worse DPS than Abigail. His attacks are single-target and very slow (50 damage, attack period 2, for 25 DPS). Abigail's attacks are AOE and pretty fast for a mob (10-40 damage, attack period 1, for 10-40 DPS). Abigail will always have better DPS than Bernie at night and in the caves, and she will usually have better DPS than Bernie on the surface during morning and dusk due to her AOE (e.g. she does at least 30 DPS in the morning, at her weakest, when fighting at least 3 enemies, to Bernie's 25; and she does at least 40 DPS during dusk when fighting at least 2 enemies). Additionally, since Willow must be insane to use Bernie, he will lose further DPS against his intended targets because he will get distracted by nightmares. 2: Survivability. Bernie cannot self-heal, and the HP that he has, he will lose much faster than Abigail (because he draws attacks from nightmares and is unable to stunlock multiple attackers like Abigail can). This makes Abigail slightly tankier than Bernie in most situations, even though she has only 30% of his maximum HP. Additionally, if Abigail is banished, it costs nothing summon her back (you can cycle 2 flowers' cooldowns to keep her around near-permanently). When Bernie is slain, he costs you a sewing kit use; this isn't a huge deal after you've made an automated silk farm, but it's annoying and time-consuming before that point. 3: Mobility. Bernie's pathing can be confused or restricted by walls/rivers/structures/etc., Abigail's cannot. Bernie also isn't a "true" Follower mob like Abigail / Chester / Glommer / Maxwell's shadows / befriended Pigs. He won't stick with Willow when she hops through wormholes, Telelocates herself, or uses the Lazy Deserter. The fact that Bernie can fight nightmares at all is one advantage over Abigail, but he's a much less efficient nightmare fuel farmer than people think due to his low DPS and consumption of sewing kits. Conventional kiting and killing of nightmares is faster, and farming splumonkeys is faster still. He does provide a convenient way to lessen the risks of insanity for new players while they learn to kite, though.
  10. Showing off your outfits [2]

    I've become quite fond of cross-dressing Wormwood's cactus skin lately. He's prettiest in dresses when he's in full bloom in the spring, but also pretty cute the rest of the year TBH. ( still not completely sure why an asexual plant character was given a binary gender and "he/him" pronouns, but maybe that'll change someday; Webber and WX's pronouns have gone through a few binary and non-binary iterations in the past, after all : P )
  11. There is one situation where Abby will commonly be killed by mere black spiders, even at night, and that is in a Spider Quarry variant of the Rocky Biome. The quantity of spiders that can come at her there is so large and so dense that some of the spiders will push each other out of her AoE radius and be able to actually get off some hits against her consistently. But yes, it is uncommon. This will never happen with bees though, because their attack range is too short. Even an infinite number of bees would be helpless against Abigail. The best they could hope for would be to lag or crash the server with their numbers, delaying their inevitable end for another time.
  12. Potential Next Rework

    I like this because it's thematically cool, but so situational that it would not really be a buff or a nerf or even really change her playstyle at all. Just add flavor. That's exactly what I'd like. Abby already has enough HP and damage. She's basically invincible vs. trash mobs, even more so if you cycle two flowers. The only mobs that can keep her down are bosses, which is how it's supposed to be. Even against most bosses that spawn adds, Abby's AI already directs her to act pretty optimally. She usually prioritizes Grumble Bees over Bee Queen, Lavae over Dragonfly, Hounds over Vargs, and Spiders over Spider Queens. The only exception is Woven Shadows/Unseen Hands and Fuelweaver, because she doesn't recognize Woven Shadows/Unseen Hands as the threat that they are, since they are technically passive mobs. The only change I really want in the Wendy rework is for Abby to prioritize Woven Shadows over Fuelweaver so that she serves a purpose against him and isn't purely a nuisance.
  13. I've always favored the Abigail-died-in-San-Francisco-earthquake theory. It makes for very elegant conservation of detail story-ways, and adds more depth to the relationship between Wendy/Abigail/Maxwell. Maxwell's quote for a failed Abigail revive implies some feeling of guilt to me, if that means anything. The only other people he ever shows remorse for harming are Charlie and the Ancient Guardian. If Wendy doesn't recognize him as her Uncle Maxwell, I'd guess it's because they never actually met before his Final Act. We know Maxwell and Jack's mother hadn't "met the twins yet" as of Jack's letter, and their family'd been kind of scattered across two continents more than once; doesn't seem like they had proper reunions very often.
  14. I want Abigail to prioritize Woven Shadows over Fuelweaver; that's it. This is speaking from 1000+ hours on Wendy btw. Fuelweaver is the only fight where I consistently dislike Wendy's playstyle. She is otherwise perfect. Indirect buff to Wendy and Wes: allow tamed ornery beefalo in the caves.
  15. With the Weremoose's charge attack and a bundling wrap full of moose idols, Woodie has joined the ranks of the relatively few characters who can safely solo a Day 100+ hound wave on his own, far away from friendly mobs or traps (others were Wendy with Abigail, Webber with spider eggs, Wortox by soul hopping out of aggro and then returning to engage hounds 1v1, and Wormwood with a football helmet and bramble husk; might be possible to do it with Maxwell's minions, but it would require some complicated finagling with /dance to manipulate them in high-stress situations) That's the only thing that I'm stoked about though. Overall this rework seems like a net loss of content because all three of Woodie's were-forms are too situational to see frequent use, including the beaver. It's especially sad since it's clear that Klei put all their heart into this, with so many new animations and mechanics and Hoedown theme variations specific to each form. I hope that he can be re-tuned to Woodie mains' satisfaction. The Weregoose is a little odd lore-wise, though. Hatred of birds has always been one of Woodie's most consistent character traits. Is the poor man going to have an existential crisis?