Continuation from my another bug report
Please take note the power grid connected to my PSU is 229V AC which isn't the same as in US/Canada because I'm from Indonesia. And 229VAC is nearly 2x more powerful than 120VAC and and that level is all my gaming rig components work on daily basis.
Now let's take a look at how Oxygen Not Included utilize resources via Task Manager
- I see the game occupies more spaces in RAM memory with 12GB RAM installed.
- There wasn't much work on CPU either.
- 0%-1% use of my disk (C:) which is an SSD where ONI was installed. (I don't know how everything works when a save file is being loaded. But if possible can you make speedier load of save file? Since I didn't see anything going on in SSD side, and there was still more CPU resources untouched)
By referring from this...
The first few seconds after I unpause the game, right after the base was fully loaded there was minimal FPS increase by using 12GB of RAM than 8GB.
8GB of RAM: 37 FPS
12GB of RAM: 43 FPS
There is definitely an improvement but not to an extent of a fully playable large base.
Who knows you might need these information for future use. You now have the information of how well this fun game your team created perform in the opposite side of this planet and I'm supporting your work and I want this game become what it deserves to be.
upgrade the RAM from 8GB to 12GB