Unlimited Advancement - Skill Assignments Screen


Lame Duck
  • Branch: Preview Branch Version: Windows Dupe

Clicks on skill tree nodes that should not be available for mastery are still awarded to selected duplicant.

BUILD: Q3-325699

Save file attached (pre-discovery, after discovery pending replication of bug, after replication of bug)

  1. Receive Skill Point Earned notification
  2. Open Skills overlay
  3. Select any duplicant
  4. EXPECTED: Click on any skill box in the tree that is "next" (would normally be available for advancement)
    1. Mastery is awarded (if skill points are available for assignment)
    2. No action (if skill points are not available for assignment)
  5. EXPLOIT: Continue clicking skill boxes in the tree that would be "next"
    1. RESULT: Mastery is awarded - skills can be mastered without skill point availability
  6. EXPLOIT: Select another duplicant without closing screen and continue clicking skill boxes
    1. RESULT: Mastery is awarded - skills can be mastered without skill point availability

 

Exploited Advancement.sav

Post Discovery Pending Repeat.sav

Pre-Discovery.sav


Steps to Reproduce
Receive Skill Point Earned notification Open Skills overlay Select any duplicant EXPECTED: Click on any skill box in the tree that is "next" (would normally be available for advancement) Mastery is awarded (if skill points are available for assignment) No action (if skill points are not available for assignment) EXPLOIT: Continue clicking skill boxes in the tree that would be "next" RESULT: Mastery is awarded - skills can be mastered without skill point availability EXPLOIT: Select another duplicant without closing screen and continue clicking skill boxes RESULT: Mastery is awarded - skills can be mastered without skill point availability

Status: Dupe

This issue has been previously reported, please search the bug tracker for more information about this issue.


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User Feedback


....

Game file was started with following options

  • Survival
  • Custom Game
  • Immune Systems: Regular
  • Duplicant Mood: Regular
  • Stress Reactions: Checked
  • Morale Requirements: Regular
  • Hunger Rate: Regular
  • Worldgen Seed:662629619
  • Sandbox Mode: Unchecked
  • Game Version: Q3-324933 (at time of initial save file creation)

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I'm experiencing this as well, but only with my newest dupe.

build q3-325699

open sav file

open job/skill screen

Turner has 0 skill points, but you can give him mastery in nearly every skill.

Banhi has 13 points, and 14 masteries available to them, but I was not able to give them more than the 13 they are owed.

The rest of the dupes have more points available than masteries left, so I cannot check it against them.

 

000 unlimited skill mastery.sav

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Changed Status to Dupe

Thanks for reporting this! As mentioned, it will be fixed in the next update.

  • Thanks 1

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