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Today's patch didn't fix mass loss in pipes


Targa_X
  • Closed

Take a look at this video and you'll see how much liquid is going into the pipe vs how much comes out (nothing):

 

Edit: Also note that once it hits the first pipe bridge, it's still doing the "stop and go" behavior. Then once it occasionally exits bridge #14 (top center), the blob is no longer doing stop-and-go.

The Underground Cantaloupe Cycle 33.sav


Steps to Reproduce
Build a liquid pump in water. Attach a whole bunch of pipe bridges...
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This is due to buildings not operating unless there is a blob waiting at the intake.
Less obvious than the hydrogen generator but same thing.
 

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This was due to two things: Me not checking the game version number, and Steam not updating player's games to v208196.

The only way I could get the latest version was to use "verify integrity of game files".

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steam does this a lot to me as well, They dont like to push updates all at once (i can understand why, but its still frustrating) so I have had games wait well over a day for an update to be available for download even though i watch it go live and see other people using it lol

 

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