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Stress 150% from food quality bug

  • Branch: Preview Branch Version: Windows Known Issue

For some reason, the  Dupe I have has a +150% food quality stress gain.  Despite having the best food available, and going to consumable, I have deselected all the low level food quality and gave him the better foods-  his food quality in his stress table still hasn't change.

I look at his stats on daily net changes for stress,  and the food quality actually has decreased, but in the vitals screen it still shows him having 150% food quality has the major factor on his stress.

nothing seems to be lowering his stress, he's constantly sitting at a message table with 100% stress.    

I've disabled his jobs.   his food expectation is low.  "1".   I've given him food that are  "3+"   berry sludge, frostbuns, pepper frostbuns.
still no change.

Steps to Reproduce
not sure how to reproduce.

Status: Known Issue

We are aware of this issue and have it logged internally but either we do not have a fix ready yet or we are not planning on addressing the issue in the immediate future.

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Okay-  So I saved the game, and reloaded the game,  and noticed the 150% bug went away.  And the stress level on my character immediately started to decrease from 100%.

Seems like the bug is some sort of memory leak or persistent stress that just won't disappear.  Until you save and reload.


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Having the same thing. Ren's "Food Quality" stress debuf has risen from 75% to 103% and his stress went from 80% to 94% within a few moments since I noticed him  - at a rate of about 1% stress per second on 3x speed - and there's no stop to it even though I got him on the table and removed his job.

I'm attaching the save but after save/load his stress stopped rising even though he ended up running the hamster wheel, not using the table.


Galactic Timeline.sav

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