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Some shaders are not working on Mac OS


Blindf0ld
  • Branch: Live Branch Version: OSX Dupe

I see errors about failed shader compilation attempts on my Mac (log file attached). This results in awkward liquid visualisation (screenshot attached) which makes it impossible to see bodies of water on the map. Same thing is in qol_3_testing beta channel.

MacOS version: 10.14.4 (18E226)

MacBook Pro (15-inch, 2016)

Graphics: Radeon Pro 455 2 GB

                 Intel HD Graphics 530 1536 MB

20190405084811_1.jpg


Steps to Reproduce
Star the game normally.

Status: Dupe

This issue has been previously reported, please search the bug tracker for more information about this issue.


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User Feedback


.... ....

Changed Status to Dupe

Marking this one is duplicate, we'll consolidate discussion on the following bug:

 

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