My specs are:
VivoBook S15 S530FA
Intel UHD Graphics 620
Starting at duplicant selection screen, the FPS drops around 24 and puts the GPU in full load. This persists throughout the game and improves at lower resolutions.
I am well aware it's a low power integrated GPU, but it runs all other Klei games and 2D unity games at 1080p 60fsp. I see no justifiable reason for ONI to behave so poorly during a mostly static screen.
The attached log complains about missing VR extension. I presume it is harmless?
I'm reporting from Linux, but I got the exact result under Windows 10.
Have integrated GPU, start the game, observe poor FPS.