Permanent yellow allert


iNick
  • Branch: Live Branch Version: Windows Closed

Time was approaching night, and the outhouses needed to be emptied.  Yellow alert for the emptying tidying job, but after they're emptied and refilled, yellow alert is permanently on, and cannot (re)toggle yellow alert off.  Now is a permanent yellow border and marks for top priority that can't be cleared.

saved and closed the map, reloaded with yellow alert still on.

Cannot find ONI output_log.txt with directions below at common\OxygenNotIncluded\OxygenNotIncluded_Data\output_log.txt  - file doesn't exist

SCF-yellow bug.sav


Steps to Reproduce
see description

Status: Closed

This issue has been closed either because it is not a bug or does not belong in the bug tracker.


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User Feedback


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Yellow alert is mostly designed to be turned on, and set back to a standard priority once the issue is solved.

So maybe it's normal if it act this way. ;)

 

To solve your problem, you should just set the priority back to 9 and give a top priority on tidying for at least one of your duplicant. Currently, the two duplicants with a 'high priority", also have multiple "very high priority" errands and some others "high priority".

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UPDATE:

Yellow alert stays if the numeric priority is unmarked.  Right now, you can highlight a digit for priority and click same digit again to clear the highlight.  A building with no highlighted priority when yellow alert is finished will not clear the yellow alert.  You need to highlight a priority to clear the yellow alert.  The issue on this bug report is cleared; but this is still a bug (clearing a priority).

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If I understand what you're saying correctly, then this is intended behaviour - buildings remain toggled to "yellow alert" until manually set back to a lower priority.

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