Memory leak after few times of load in-game

  • Branch: Live Branch Version: Windows Pending

the usage memory will not release when I repeatly load in-game.

I launch the game and it use 1600MB ram in main menu, 3100MB in-game, after few times of load, it up to 9000MB.


the second process in ONI.exe is UnityCrashHandler64.

Steps to Reproduce
Launch game, Load a save file, (In-game) load save file again (repeat), Memory increased.

Status: Pending

This issue has not been confirmed by a developer yet.

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