I checked the pathing / door permissions after loading my map (they aren´t saved right now).
Seems duplicants will work till they die without the use of the new "!!" priority or red alert.
Seems the problem occures if I restrict the permissions to pass through a door in one direction, that was build on an other door.
If I allow a duplicant to pass in both ways the duplicant will update his navigation and leave before suffocating.
(Right/Left isn´t swapped the duplicant will just use the pneumatic door if I allow duplicant to pass in both directions.)
Steps to Reproduce
Seems that disallowing one direction travel will make duplicants view the door as locked, if it´s on top of an other door. But more than one single door on the ground somewhere else are still used for one way travel without problems.
Seems that disallowing one direction travel will make duplicants view the door as locked, if it´s on top of an other door. But more than one single door on the ground somewhere else are still used for one way travel without problems.
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