gases and liquids disappear in closed systems


HabdomeRaider
  • Pending

This topic comes up a lot in the forums, but I couldn't find an existing bug report. An air pump running in a sealed room will quickly deplete all the air.

2-ClosedSystem.jpg

The same thing happens with water pumps.

 


Steps to Reproduce
Seal a pump and a vent in a room and let them run.


User Feedback


I have seen this kind of think in quite a few games with similar fluid dynamic simulations.  Im going to go on a whim here and suggest that the loss (or sometimes gain in other games) is caused by some degree of rounding in the calculations/floating point errors.  It seems like thats what it usually comes down to. 

Edited by Trollsamaa

Share this comment


Link to comment
Share on other sites


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now