Sign in to follow this  

Game refuses to build automation cable at a location


sibaz
  • Branch: Live Branch Version: Linux Pending

I have a complex automation setup, involving a (rocket) scanner, and the various doors which need opening/closing for it to launch safely.  I reconfigured things, so ordered the removal of certain automation cables.  When I ordered it to be reconstructed, it builds everything except 1 cable, which happens to be over a[n or gate] port I need.  All the 9 squares around it build fine, and I can build other things (like power) on this square, but the automation cable just refuses to build on this square.  

When I clear and setup the build afresh, priority 10, In response to the 'awaiting deliver of 5kg Lead) I can see a Dup deliver the 5kg of lead (which then drops to the floor, albeit the description now shows construction errand), then someone else comes to build the automation cable, but they only stop by briefly and when they go, the part is still shown as a shadow, the description still shows as construction errand, and there is now no listed 'available errands' under the item, and no dupes come to service it.  


Steps to Reproduce

Unzip the attached sav game (its 17Mb uncompressed).  Find the S.S. Curious EoS XI rocket (the left one).  There is a build request for an Automation Wire, 4 squares left of the left most edge of the command capsule gantry.  It never gets built.  You can cancel the build, and re-request it.  The Dup will arrive deliver lead, possibly 'build it' but it's never actually built.  

 

I've subsequently identified the cause of the problem.  The Or Gate under the location I'm trying to build a lead automation cable, is too hot, so is melting the lead.  However the game doesn't seem to realise, that when the build request has gone from awaiting materials, to awaiting construction, if the construction materials melt and run away, it should return back to awaiting materials.  

Sign in to follow this  


User Feedback


It seems, the behaviour stays the same, even with all mods disabled, but I seem to have been able to build the cable from gold.  On closer inspection the Or gate is at 222 degrees C, so it must be melting the lead.  

So I suggest the bug here, is that when a wire goes from awaiting materials stage, to awaiting construction stage, if the temperature is too hot for the material to stay, it should either prevent building (!!extreme temperature has led to a state change and hence loss of materials required for construction!!), or return back to the awaiting materials stage, and essentially fix the build at that point

Share this comment


Link to comment
Share on other sites


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now