Game doesn't start - it crashes


GBwillys
  • Branch: Live Branch Version: Windows Fixed

I tried to reinstall the game, but it keeps crashing.

 

Texture has out of range width / height

  at LoadScreen.SetPreview (System.String filename, System.String basename, UnityEngine.UI.Image preview, System.Boolean fallbackToTimelapse) [0x00000] in <1d5a4745931b465a8332104962ddb152>:0 
  at LoadScreen.AddColonyToList (System.Collections.Generic.List`1[T] saves) [0x00000] in <1d5a4745931b465a8332104962ddb152>:0 
  at LoadScreen.RefreshColonyList () [0x00000] in <1d5a4745931b465a8332104962ddb152>:0 
  at LoadScreen.OnActivate () [0x00000] in <1d5a4745931b465a8332104962ddb152>:0 
  at KScreen.Activate () [0x00000] in <e921b84d0e0a42db95023b7eb2b5cda4>:0 
  at LoadScreen.ShowMigrationIfNecessary (System.Boolean fromMainMenu) [0x00000] in <1d5a4745931b465a8332104962ddb152>:0 
  at MainMenu.OnSpawn () [0x00000] in <1d5a4745931b465a8332104962ddb152>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <e921b84d0e0a42db95023b7eb2b5cda4>:0 
  at KMonoBehaviour.Start () [0x00000] in <e921b84d0e0a42db95023b7eb2b5cda4>:0 


Steps to Reproduce

Open the game

it crashes.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
.... ....

@klei.ruby The problem continues for me, even after the 442712 Game Update.

 

"

Texture has out of range width / height

  at LoadScreen.SetPreview (System.String filename, System.String basename, UnityEngine.UI.Image preview, System.Boolean fallbackToTimelapse) [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0 
  at LoadScreen.AddColonyToList (System.Collections.Generic.List`1[T] saves) [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0 
  at LoadScreen.RefreshColonyList () [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0 
  at LoadScreen.OnActivate () [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0 
  at KScreen.Activate () [0x00000] in <823c73e1dded498b9eec52a50d2e15ee>:0 
  at LoadScreen.ShowMigrationIfNecessary (System.Boolean fromMainMenu) [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0 
  at MainMenu.OnSpawn () [0x00000] in <11c39c590d2042eda80ba0afaad84878>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <823c73e1dded498b9eec52a50d2e15ee>:0 
  at KMonoBehaviour.Start () [0x00000] in <823c73e1dded498b9eec52a50d2e15ee>:0 

"

image.png

Player.log

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