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By-passing porta-pod or rocket module limit.


zaptrap
  • Branch: Live Branch Version: Windows Pending

If you queue up multiple porta-pods before one is built, you can get multiple of them in your colony. It's only when one of the pods are built that you can no longer place them:

multipod.thumb.png.d16e1c0e43451a6fe4e1cd8ea4961908.png

 

 

 

Also, the same goes for rockets. you can queue up multiple modules before building the engine. The limit only exists after you build the engine:longrocket.thumb.png.18aaaefc5c4f200d42e115376f783298.png

edit: I just found out that the rocket doesn't allow you to launch it if there's too many modules though so you can't cheese it.


Steps to Reproduce

For porta-pods:

    1. Queue a porta-pod build errand on a colony that doesn't already have one.

    2. Queue a second porta-pods before the first one gets built.

    Now you can build 2 porta-pods on a single colony!

For rocket modules:

    1. Build rocket platform.

    2. Queue the engine, but don't build it yet.

    3. Queue as many modules as you want, then build them after.




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