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"Building broken" message remains after the building is deconstructed

  • Fixed

If a broken building is deconstructed the "Broken building" message will not disappear (though it will upon reloading the save).
(The message in my screenshot is referring to a tiny battery which used to be at the location of my mouse)

Steps to Reproduce
1.) Build a structure 2.) Let heat or a stressed duplicant break it 3.) Deconstruct it without repairing it beforehand

Status: Fixed

This issue has been fixed in either a future version or updated in a previous version.

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User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
.... .... ....

Thanks for letting us know. I'll pass along the issue to the programmers.

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