I am generally loving the revamp of diseases in QoL Mk 3! Even though my base now seems to be continually suffering from Slimelung, at least it's not deadly anymore.
But I've noticed that one of the new negative traits, Allergic, seems to be really really powerful, especially in the early game (maybe until you've got a mid/late-game base that can churn out enough medicine to counteract it?).
As soon as my Dupe smells a single whiff of a flower, she's basically useless until it's cured. She can't carry things up ladders without sneezing (and dropping things), she can't generate power without sneezing (and falling off), she barely manages to fend off sneezing long enough to eat anything... her stress keeps on hitting 80%+.
Normally my base is fed with Bristle Blossoms, but because they generate Floral Scents, and farming is so frequently visited, my base is now almost 20% Floral Scents - at least, until mid-game when maybe I can build some better airlocks to my farms?
Is Allergic supposed to be this powerful? Do I just murder the Dupe and get a new one? As it stands it's now at the top of my "Never accept this trait" list.
1. Get a dupe with Allergic trait 2. Have a single Bristle Blossom 3. Watch as the Dupe catches Allergic Reaction over and over again, forever