I am playing the standalone version of Don't Starve with Reign of Giants, on Windows 10. I am not using mods.
The updater takes me up to version 194670.
Once Goose Goose has spawned, if I move too far away from it and then return, then the game crashes with this error (transcribed from the graphic attached below):
WARNING!
.../PROGRA~2/DONTST~1/data/scripts/prefabs/mooseegg.lua:124: variable 'OnAddMember' is not declared
LUA ERROR stack traceback:
=[C]:-1 in (global) error (C) <-1--1>
C:/PROGRA~2/DONTST~1/data/scripts/strict.lua:23 in () ? (Lua) <21-26>
C:/PROGRA~2/DONTST~1/data/scripts/prefabs/mooseegg.lua:124 in (field) fn (Lua) <102-154>
C:/PROGRA~2/DONTST~1/data/scripts/mainfunctions.lua:129 in () ? (Lua) <118-149>
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
C:/PROGRA~2/DONTST~1/data/scripts/mainfunctions.lua:166 in (global) SpawnPrefab (Lua) <160-170>
C:/PROGRA~2/DONTST~1/data/scripts/stategraphs/SGmoose.lua:391 in (field) fn (Lua) <390-399>
I looked for this error and apparently a similar one was reported and resolved on Steam, but it is still broken for me on standalone.
Once Moose Goose has spawned, if I move too far away from it and then return, the game crashes.