Problem in Builder:DoBuild(recname, pt, rotation): local prod = SpawnPrefab(recipe.product) if prod then if prod and prod.components.moisturelistener and wetLevel then prod.components.moisturelistener.moisture = wetLevel prod.components.moisturelistener:DoUpdate() end The moisture update comes BEFORE setting position/owner of the prefab. Which means it defaults to position (0, 0, 0).   Inside MoistureListener:UpdateMoisture(dt), t
Version: PC/MAC/Linux Fixed