For some reason Elephant Cactus can gain extreme range when they hit something in their intended range. In my example, I can destroy walls that are twice its effective range. If I get hit by the cactus first and I am in the general direction of the walls. It doesn't appear to matter if its the player or a butterfly as long as it hits something and that something is in line with what is behind it. Then cactus will effectively have double its normal range.
Where I am standing in the screen shot the walls are completely safe and do not take damage, nor trigger the cactus to attack them. The cactus can only damage the walls if something is in between the cactus and the walls to boost its range.
Steps to Reproduce
1. Take damage from a cactus. Something being hit is required. 2. Watch everything behind you suddenly take damage when it was previously out of range.
1. Take damage from a cactus. Something being hit is required. 2. Watch everything behind you suddenly take damage when it was previously out of range.