With all mods disabled, in the Shipwrecked half of a combined Shipwrecked/RoG world, during dusk the clock does not show the world info when hovering over it.
You can reproduce this by simply triggering the relevant animations on the clock, and then trying to mouse-hover, so it appears to be an issue with the mouseover layer of the rim animation.
This issue does not occur in DST, so an easy fix would be to take the clock_transitions.zip anim from DST. I tested this briefly and it seemed to work fine.
(side note, there seems to be another bug in that it shows the day animation if reloading a save during dusk; this will capture the mouse focus correctly)
Steps to Reproduce
Mouse over clock (world information is shown) Wait until dusk or GetPlayer().HUD.controls.clock.anim:GetAnimState():PushAnimation("idle_dusk", true) Mouse over clock (nothing happens)
This issue has not been confirmed by a developer yet.