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[Beta] Picked Pickables Problems


Ridley
  • Version: PC/MAC/Linux Fixed

Every now and then I run across some weird pickable objects displaying the wrong graphic. I cannot figure out the cause of them, but they never bug out while I am the one picking them. I am guessing that Hurricane season winds are to blame for the images where something that looks pickable is in fact already picked. The object is no longer animated and can only be examined in those cases. I don't have a good guess why my third image had pickable grass that looked picked already though. At first I suspected the DoyDoys, but they haven't done anything to reinforce my suspicion. I only caught this bug once, and it was with a grass tuft that I had not dug up.

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Steps to Reproduce
I think it is the hurricane winds that cause this problem because it is picking the pickables in a way that the game may not always understand.
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User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Yeah, I've noticed this too, and it's been reported before. I also think it's caused by Strong Winds and that there's a problem when Trees, Saplings, Grass Tufts and such go from their "wind swaying" animation to their "chopped" animation.

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