Aporkcalypse infinite loop - kills game


penguinfrooty
  • Version: PC/MAC/Linux Fixed

When creating a world that is set for "Only Day", when the time comes to hit the Aporkcalypse, the game locks up (although audio is stil processing implying not a total crash)

You can replicate this fairly easily by creating a world with Only Day and spawning the Aporkcalypse Clock and invoking the aporkalypse.


Steps to Reproduce
You can replicate this fairly easily by creating a Hamlet world with Only Day and spawning the Aporkcalypse Clock and invoking the aporkalypse.

Status: Fixed

This issue has been fixed in either a future version or updated in a previous version.


  Report Bug


User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
....


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now