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Work music doesn't play anymore after fighting/entering jungle


Charsis
  • Version: PC/MAC/Linux Fixed

This been while, can you please fix? No work music playing at all, not in new world nor old for Hamlet. May be enter ruins does same thing too, because that has music as well.


Steps to Reproduce
* Start new Ham world * For better test, can gather stuff for axe to craft and chop tree before enter jungle/fight anything, but not necessary * Enter jungle or fight something * Let music stop * Start chop again, no work music will play



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Oh ok. I found out apparently the bug was the music wasn't playing not because of jungle entering, but mainly after music loops once, so to speak it not come back (only come back for another loop after exiting and entering save, may be also when moving between worlds too). Hope the hotfix can fix that.

Edited by Charsis

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Ya, the problem was that the jungle and ruins music don't loop, but the code was working like they did.

  • Thanks 1

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23 hours ago, Jason said:

Ya, the problem was that the jungle and ruins music don't loop, but the code was working like they did.

No work music stopped looping after first triggered and that's why it never played again, but it looks like all is sorted. Jungle music does loop actually, but ruins doesn't. I will investigate music further to see if there are any issues left.

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